ChemJeff / SOLD-NetLinks
☆21Updated 5 months ago
Alternatives and similar repositories for SOLD-Net
Users that are interested in SOLD-Net are comparing it to the libraries listed below
Sorting:
- ☆37Updated 2 years ago
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆182Updated 2 years ago
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆103Updated 2 years ago
- FIPT: Factorized Inverse Path Tracing☆56Updated 11 months ago
- The Sky's the Limit: Relightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility☆20Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆189Updated 2 years ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆43Updated 10 months ago
- ☆117Updated 2 years ago
- Code to warp a frame from a source view to the target view☆81Updated 3 years ago
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆40Updated 2 months ago
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆234Updated 2 years ago
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆235Updated 3 years ago
- Code release of SIGGRAPH Asia 2024 Paper NU-NeRF.☆35Updated 11 months ago
- mipnerf-pytorch and under development☆41Updated 3 years ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆141Updated 4 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆131Updated 3 years ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆167Updated last year
- Efficient distortion loss with O(n) realization.☆132Updated 3 years ago
- Official code for the CVPR 2023 paper "NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination".☆28Updated 2 years ago
- [SIGGRAPH 2023] We provide a unified formula for neural fields (Factor Fields) and a novel dictionary factorization (Dictionary Fields)☆214Updated 5 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆190Updated last year
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆31Updated 6 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆153Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆98Updated 2 months ago
- A fast python implementation of DTU MVS 2014 evaluation☆157Updated 3 years ago
- RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes☆46Updated 2 years ago
- A lightweight tool for camera pose visualization☆156Updated last year
- Intrinsic Image Diffusion for Single-view Material Estimation☆224Updated last week
- ☆38Updated 2 years ago
- A curated list of illumination estimation papers and resources.☆93Updated last month