A portable, automated template for raylib projects with C++ bindings
☆96Jan 19, 2026Updated 2 months ago
Alternatives and similar repositories for raylib-cpp-starter
Users that are interested in raylib-cpp-starter are comparing it to the libraries listed below
Sorting:
- Minimal template project for C/C++ applications using raylib built using Meson☆22Sep 24, 2024Updated last year
- C++ Object Oriented Wrapper for raylib☆886Mar 3, 2026Updated 2 weeks ago
- Steam integration for candle engine.☆11Oct 25, 2018Updated 7 years ago
- A small Raylib C++ template that uses CMake, LDtk, and Box2d☆87Apr 16, 2025Updated 11 months ago
- ☆11Nov 22, 2024Updated last year
- Examples made with the DOME engine https://domeengine.com☆15Apr 30, 2022Updated 3 years ago
- A collection of small sample games made with raylib☆771Jan 11, 2026Updated 2 months ago
- A simple try to do a pong game with ANSI C and library Raylib.☆10Jan 10, 2021Updated 5 years ago
- A Java wrapper for Raylib☆13Oct 22, 2018Updated 7 years ago
- Unreal plugin that provides wrappers for CommonUI development.☆18Nov 20, 2025Updated 4 months ago
- Useful components for raylib using the C++ programming language☆51Oct 22, 2024Updated last year
- Node to run DOOM inside Godot using GDExtension☆24Mar 30, 2025Updated 11 months ago
- Simple landing page that just works.☆10Mar 12, 2016Updated 10 years ago
- Rust bindings for raylib☆914Jul 1, 2025Updated 8 months ago
- Simple texture atlas generator☆20Mar 14, 2023Updated 3 years ago
- An example of a simple RPG game using raylib☆126Apr 13, 2025Updated 11 months ago
- ☆19Feb 6, 2026Updated last month
- Working on an FPS game☆17Jul 17, 2025Updated 8 months ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆43Jul 23, 2023Updated 2 years ago
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆25Apr 22, 2025Updated 10 months ago
- A tile map reader and renderer for raylib☆11Aug 28, 2022Updated 3 years ago
- autogenerated LuaJIT bindings for SDL3 with threads and audio☆13Jan 10, 2025Updated last year
- La repository contiene tutte le slide e gli esercizi proposti per il Laboratorio di Tecnologie Web☆15Oct 2, 2024Updated last year
- A small template to start your raylib game☆626Updated this week
- 3D Terrain/Dungeon Generation in raylib.☆65Mar 13, 2026Updated last week
- Simple fantasy computer architecture☆42Dec 31, 2022Updated 3 years ago
- Random number generation utils for Godot 4☆11Jan 1, 2023Updated 3 years ago
- Scene management for LÖVE.☆60Nov 11, 2020Updated 5 years ago
- {game project description here}☆20Mar 8, 2021Updated 5 years ago
- A shader for realistic eyeballs in Godot.☆14Feb 27, 2024Updated 2 years ago
- A Haxe Library to help Parse Ogmo Editor 3's generated files☆30Dec 30, 2019Updated 6 years ago
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆14Dec 2, 2018Updated 7 years ago
- A modest systems programming language for Unix-like platforms☆26Sep 19, 2025Updated 6 months ago
- A library for hot reloading of C functions☆22Dec 27, 2016Updated 9 years ago
- A single C++ header file library for sprite-sheet animations in Raylib.☆23Jun 25, 2019Updated 6 years ago
- ☆13Feb 18, 2024Updated 2 years ago
- Entity management for Lua.☆51Jan 20, 2021Updated 5 years ago
- Quake 3 map viewer☆32Jun 2, 2025Updated 9 months ago
- Powerful REPL for Lua☆13Nov 26, 2023Updated 2 years ago