AliElSaleh / Animator-For-Raylib
A single C++ header file library for sprite-sheet animations in Raylib.
☆21Updated 5 years ago
Alternatives and similar repositories for Animator-For-Raylib:
Users that are interested in Animator-For-Raylib are comparing it to the libraries listed below
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆42Updated 4 months ago
- Header only roguelike rendering library.☆15Updated 2 years ago
- A small 3D game engine geared towards developing retro games.☆13Updated 6 months ago
- A tile map reader and renderer for raylib☆10Updated 2 years ago
- A code club for raylib library.☆29Updated 2 years ago
- 2D physics header-only library for videogames developed in C using raylib library.☆29Updated 2 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆30Updated 11 months ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆25Updated 10 months ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated last week
- 3D tile based map editor using Raylib☆27Updated last month
- Game systems for games in C. Examples using Raylib.☆32Updated 3 weeks ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 10 months ago
- My first game written in C☆28Updated last year
- Car physiscs made with raylib☆19Updated 4 years ago
- Make a slightly modified version of picore that boots and launches a raylib based program☆9Updated 3 years ago
- A friendly, extendable game framework for the Beef programming language.☆30Updated 9 months ago
- Shadowmapping with raylib!☆32Updated 3 years ago
- rlobj is a drop-in replacement for raylib's obj loader☆15Updated 2 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Some personal practice with raylib and raylib-cpp☆27Updated 3 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated 3 weeks ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Updated 5 years ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Updated last year
- A simple and easy-to-use icons packer and extractor☆53Updated 2 weeks ago
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- A simple and easy-to-use library to build pipelines in C☆24Updated 3 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago