AliElSaleh / Animator-For-Raylib
A single C++ header file library for sprite-sheet animations in Raylib.
☆21Updated 5 years ago
Alternatives and similar repositories for Animator-For-Raylib:
Users that are interested in Animator-For-Raylib are comparing it to the libraries listed below
- 2D physics header-only library for videogames developed in C using raylib library.☆29Updated 2 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆42Updated 3 months ago
- My first game written in C☆28Updated last year
- Header only roguelike rendering library.☆15Updated 2 years ago
- Car physiscs made with raylib☆19Updated 4 years ago
- 3D tile based map editor using Raylib☆27Updated last week
- A small 3D game engine geared towards developing retro games.☆13Updated 5 months ago
- A code club for raylib library.☆29Updated 2 years ago
- A simple and easy-to-use raygui styles editor☆61Updated this week
- A simple and easy-to-use icons packer and extractor☆52Updated last week
- rlobj is a drop-in replacement for raylib's obj loader☆15Updated 2 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 9 months ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Updated 5 years ago
- A simple and easy-to-use raygui icons editor☆56Updated last week
- Useful components for raylib using the C++ programming language☆41Updated 4 months ago
- Shadowmapping with raylib!☆32Updated 3 years ago
- A simple and fun SDL-based game engine.☆18Updated 3 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆30Updated 10 months ago
- SDL2 Based Game Framework☆89Updated this week
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆16Updated 2 years ago
- Game systems for games in C. Examples using Raylib.☆32Updated last year
- Raylib backend for Dear ImGui☆40Updated 11 months ago
- Renders text using STB_Truetype in pure SDL☆62Updated 3 weeks ago
- Example of how to use Raylib to import and display a Tiled map editor file☆28Updated 6 years ago
- ☆18Updated 5 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated last month
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated 2 weeks ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- A 3D Game Engine with a Lua scripting system☆12Updated 4 years ago