BrianHanke / lentil-bhgcLinks
Windows builds of zpelgrim's Lentil plugin for Arnold.
☆16Updated 8 months ago
Alternatives and similar repositories for lentil-bhgc
Users that are interested in lentil-bhgc are comparing it to the libraries listed below
Sorting:
- Scripts and code snippets to use in your Houdini projects☆27Updated 3 years ago
- https://ori-shared-platform.readthedocs.io/en/latest/☆30Updated 3 months ago
- 🍞 One-click automated HDA for baking displacement maps with Houdini 19.5☆33Updated 2 years ago
- Gaffer Production Examples☆36Updated 2 years ago
- Collection of RenderMan plugins for sampling Houdini geometry.☆55Updated 3 weeks ago
- Houdini package for fast and flexible hdri based lighting.☆55Updated last year
- Voxel creation, lighting and rendering via blink script for Nuke☆41Updated last year
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆66Updated last year
- Nuke toolset to work on vectors and transform matrices.For 2D and 3D vectors☆51Updated 8 months ago
- A configuration for The Foundry's Nuke, including python tools and gizmos to increase efficiency and add functionality.☆68Updated 7 months ago
- HDA to get notified when a process in done.☆18Updated 2 years ago
- Nuke Studio Python Code☆71Updated 4 years ago
- An qt asset browser for applications like houdini/nuke/maya/blender☆35Updated 2 years ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆74Updated last year
- ☆11Updated 3 years ago
- Standalone Render submitter for Houdini Husk 18.5+☆46Updated 4 years ago
- Deadline Dispatcher for Gaffer☆40Updated 6 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Updated 3 years ago
- ☆45Updated 2 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- Houdini assets for creating procedural forest☆24Updated last year
- Batch texture conversion to various render-friendly mip-mapped formats☆94Updated 4 years ago
- 🌠 Interactive texture stamping & projection tool for Houdini 20☆44Updated 2 years ago
- A crowd generator for Nuke☆34Updated 6 months ago
- Suite of Deep compositing tools for Foundry's Nuke.☆114Updated last year
- Python Qt components for building custom USD tools.☆72Updated 2 years ago
- Scenefiles of Siggraph2023 Presentation on Simulation Microsolvers and Houdini DOP-Data☆49Updated last year
- ☆36Updated 6 months ago
- Maya to Houdini Geometry Exporter☆25Updated 8 years ago
- Trying to be organized and store all my helpful files somewhere☆22Updated 6 months ago