antiero / dotStudioLinks
Nuke Studio Python Code
☆70Updated 3 years ago
Alternatives and similar repositories for dotStudio
Users that are interested in dotStudio are comparing it to the libraries listed below
Sorting:
- Maya to Houdini Geometry Exporter☆25Updated 8 years ago
- Nuke toolset to work on vectors and transform matrices.For 2D and 3D vectors☆50Updated 3 months ago
- shared_toolsets for nuke☆21Updated last year
- A Script Editor for Foundry's NUKE with more features.☆43Updated 6 months ago
- Easy multithreaded rendering for Nuke.☆36Updated 7 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 5 years ago
- A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with Cor…☆65Updated 11 months ago
- Collection of common tools for Nuke. For freelancers working at vendors that dont have theses normal 'extras'.☆48Updated 2 years ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆43Updated 2 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆73Updated 3 years ago
- A Python tool allowing for Nuke python commands to be executed from outside Nuke☆87Updated 8 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 2 months ago
- learning and glossary for nuke pipeline dev☆75Updated 4 years ago
- Python Qt components for building custom USD tools.☆70Updated last year
- Collection of utilities for manipulating Nuke's NodeGraph☆22Updated 4 months ago
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆41Updated 2 months ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 9 months ago
- Rez - Reproducible software environments for Windows, Linux and MacOS☆78Updated 4 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- Voxel creation, lighting and rendering via blink script for Nuke☆41Updated last year
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 3 years ago
- PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc☆99Updated 10 months ago
- my nuke environment setup☆83Updated 11 years ago
- GUI front-end for maya-capture☆78Updated 2 years ago
- Deadline Dispatcher for Gaffer☆39Updated 3 weeks ago
- A configuration for The Foundry's Nuke, including python tools and gizmos to increase efficiency and add functionality.☆64Updated 2 months ago
- Rez extension for Shotgun Toolkit☆24Updated 4 years ago
- Python Qt Window class for compatibility between VFX programs☆101Updated 2 weeks ago
- Rez package recipe collection☆72Updated 2 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago