nxsy / ndk_handmade
Android Native Devleopment Kit platform layer for Handmade Hero
☆18Updated 10 years ago
Alternatives and similar repositories for ndk_handmade:
Users that are interested in ndk_handmade are comparing it to the libraries listed below
- A game engine.☆27Updated 8 years ago
- Game related libraries written in C/C++ written by T. Spaete☆184Updated last week
- simple example for building native app on Android☆79Updated last year
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆115Updated 5 years ago
- ☆11Updated last year
- Simple sampling C/C++ profiler☆96Updated 8 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆46Updated last year
- Public repository for tracking issues (bugs and features) for the RemedyBG debugger☆88Updated 6 years ago
- A tiny game engine written in C.☆32Updated 4 years ago
- cmirror is a simple source code control utility initially written by Casey Muratori.☆42Updated last year
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- Starter code for Metal graphics programming in the Handmade style☆38Updated 5 years ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- gl3w.h - Single Header File Version☆29Updated 9 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- A collection of interoperable minimalistic C libraries☆137Updated 5 years ago
- Blog posts☆129Updated 7 years ago
- Single file Vulkan API loader.☆170Updated last month
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Vulkan module for Jai☆31Updated last year
- Sample code for frame timing control☆162Updated last year
- workbench is a framework/library for building games in Odin.☆60Updated 4 years ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- A work-in-progress retro-inspired first person game (engine)☆30Updated 8 months ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Single-header multi-platform tablet library☆192Updated 4 years ago
- System Shock (PowerMac version / Official GPL Release)☆73Updated 3 years ago
- XCB platform layer for Handmade Hero☆42Updated 8 years ago