3D Falling sand game inspired by The Powder Toy
☆26Sep 28, 2025Updated 5 months ago
Alternatives and similar repositories for TPTBox
Users that are interested in TPTBox are comparing it to the libraries listed below
Sorting:
- Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressur…☆16Nov 11, 2025Updated 4 months ago
- A hybrid voxel rendering engine☆78Feb 21, 2022Updated 4 years ago
- a versatile command line Ogre mesh manipulation tool☆12Aug 16, 2022Updated 3 years ago
- ☆14Sep 30, 2021Updated 4 years ago
- Hyprland Nix infrastructure☆15Sep 24, 2024Updated last year
- EduAction is an educational content generation application powered by GenAI developed during the Encode Club AI Hackathon London 2024.☆12Mar 24, 2024Updated last year
- Terrain renderer and fluid simulation sandbox☆22May 21, 2025Updated 9 months ago
- A game of Pong made in C++, uses the SDL library.☆13Aug 29, 2024Updated last year
- ☆11Aug 3, 2025Updated 7 months ago
- a Go board for the terminal 🍡☆16Jul 16, 2023Updated 2 years ago
- Simple implementation of the Japanese board game Go☆12Dec 4, 2017Updated 8 years ago
- Local-first AI world sandbox☆20Oct 18, 2024Updated last year
- A minimalist 3D game engine in C using raylib.☆37Mar 6, 2026Updated 2 weeks ago
- Retro snake game made in c with raylib library.☆11Aug 29, 2024Updated last year
- Shader coding tool for fun☆28Nov 28, 2025Updated 3 months ago
- A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)☆20Jan 14, 2017Updated 9 years ago
- Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.☆17Dec 18, 2020Updated 5 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- NimScript Interoperability for Python☆15Sep 10, 2020Updated 5 years ago
- A text rendering crate for rust+wgpu, using signed distance fields☆31May 27, 2025Updated 9 months ago
- A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.☆14Dec 26, 2024Updated last year
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆12Feb 19, 2025Updated last year
- A simple Minecraft clone written in C using modern OpenGL (shaders).☆19Mar 5, 2026Updated 2 weeks ago
- Download files from an Internet Archive collection or item☆17Jun 12, 2014Updated 11 years ago
- Useful components for raylib using the C programming language☆94Aug 7, 2025Updated 7 months ago
- Rust Roguelike Tutorial + Legion ECS + RON prefabs☆20Jun 6, 2021Updated 4 years ago
- Display issues on the landing page 👀☆15Dec 15, 2023Updated 2 years ago
- Linearising and de-linearising functions for `nalgebra`'s `Point`s.☆12May 5, 2023Updated 2 years ago
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆14Updated this week
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated 8 months ago
- Go Board WebComponent☆27Mar 12, 2026Updated last week
- ☆148Feb 13, 2026Updated last month
- Package registry for vpkg☆13Aug 30, 2022Updated 3 years ago
- Python tool (and library) to sign/verify files with RSA, Ed25519, or EC/secp256k1 keys☆14Apr 16, 2021Updated 4 years ago
- This doesn't work! -- Implementing the Marching Triangles Algorithm☆10May 13, 2015Updated 10 years ago
- Automation Studio is a powerful and free IDE for building automation using Powershell. With tight integration with Azure Automation and S…☆13Oct 17, 2018Updated 7 years ago
- Header-only pure C++11 library providing policy based caching functionality☆10Jan 12, 2019Updated 7 years ago
- ☆10Nov 25, 2021Updated 4 years ago
- streaming textures with opengl☆15Jan 24, 2018Updated 8 years ago