iamgreaser / it2everything
Miscellaneous format conversion tools for tracked music and things along that line.
☆48Updated 8 years ago
Alternatives and similar repositories for it2everything:
Users that are interested in it2everything are comparing it to the libraries listed below
- ☆36Updated 2 years ago
- PICO-8 Wrapper for the TIC-80☆53Updated 4 years ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- ImpulseTracker to Pico-8 music converter☆24Updated last month
- An editor for a Doom-like engine, using LibGdx.☆37Updated 8 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- ☆27Updated 4 years ago
- ☆62Updated 7 years ago
- A program to create IMF music used by several classic ID and Apogee games such as Wolfenstein 3D and Commander Keen.☆13Updated last year
- Net Yaroze PS1 demos☆14Updated 4 years ago
- Lua framework for Music Macro Language compilers☆13Updated 7 years ago
- Converts/translates PICO-8 style Lua syntax to standard clean Lua syntax☆33Updated 3 years ago
- Pico-8 Reimplementation in Love2D☆101Updated 6 years ago
- fork/continuation of http://jiggawatt.org/muzak/xpmck/ Release 32 with bugfixes and new features☆27Updated 8 years ago
- ☆68Updated last year
- Flightsim game for #pico8 - collaboration w/ Yellowbaron☆36Updated 4 years ago
- A public project to share Game Creator tools, resources, documentation and log bugs.☆32Updated 6 years ago
- Dragon BASIC compiler for Game Boy Advance☆43Updated last year
- AGS editor and engine source code☆15Updated 5 years ago
- Tiny XM playback library in a single file☆58Updated 4 years ago
- Scalable music engine for NES games☆72Updated 5 months ago
- love2d sample. top view scroll shooting game.☆13Updated 6 years ago
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 2 years ago
- A small library to get joystick button names and colors, to be used with SDL2☆15Updated 9 months ago
- No longer under development☆58Updated 8 years ago
- The freemco NES Corelib, a set of functions for NES/Famicom assembly programming☆15Updated 8 years ago
- ☆35Updated 7 years ago
- Community bugfixing and updates to the original Spelunky for PC☆25Updated 7 years ago
- Editor for Legacy of the Wizard (NES) / Dragon Slayer IV (Famicom)☆13Updated 9 months ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Updated 5 years ago