lendrick / Gradientifier
A tool that genreates color ramps for pixel art by simulating lighting conditions
☆21Updated 11 years ago
Alternatives and similar repositories for Gradientifier:
Users that are interested in Gradientifier are comparing it to the libraries listed below
- Music sequencer and synthesizer☆30Updated 10 years ago
- Small virtual console☆13Updated 6 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- fantasy console template in C, SDL2 and python☆22Updated 7 years ago
- WAD level loader-script(from DOOM-alike games) for Godot☆33Updated 6 years ago
- love2d character animation editor☆29Updated 5 years ago
- ☆27Updated 4 years ago
- A simple C/SDL2 game engine☆11Updated 2 years ago
- ASCII beat-em-up☆10Updated 4 years ago
- A tiny subset of JavaScript with configurable constraints for creating fantasy consoles☆31Updated 5 years ago
- nano ᴊᴀᴍᴍᴇʀ☆46Updated 2 years ago
- 2D bullet hell shoot'em-up☆8Updated 2 years ago
- Ludum Dare 30: Connected worlds☆16Updated 10 years ago
- Verge 3 is a simple 2D game engine, which lets game makers rapidly develop games in Lua or VergeC.☆25Updated 2 years ago
- Sprite extractor for PICO-8 cartridges☆8Updated 9 years ago
- A collection of pixel art color palettes☆17Updated 7 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 3 years ago
- Snippets of Lua code useful in the LÖVE game framework.☆30Updated 9 years ago
- Tests Games for the Bladecoder Adventure Engine☆21Updated last year
- A 1-stage demake of Sonic 3 made with PICO-8☆37Updated 7 months ago
- SLIME is a LÖVE library for creating point-and-click adventure games.☆18Updated 2 years ago
- Plugins for BASIC8.☆17Updated 4 years ago
- Flightsim game for #pico8 - collaboration w/ Yellowbaron☆36Updated 4 years ago
- A SDL2 based game framework (being) written in C (stands for Game FraMework... lame, I know XD)☆11Updated last month
- Lynn's Legacy☆14Updated 8 months ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Updated 7 years ago
- A simple commandline converter TiledMapEditor(.tmx) -> TIC-80(.map) and TIC-80(.map) -> TiledMapEditor(.tmx)☆14Updated 7 years ago
- LÖVE Visual Novel Engine☆32Updated 6 years ago
- Python script to generate landscapes matching those in The Sentinel☆16Updated 2 years ago