Procedural 3d City generator in Unity using real life geometrical data from open street maps
☆11May 2, 2019Updated 6 years ago
Alternatives and similar repositories for Unity-City-Generator
Users that are interested in Unity-City-Generator are comparing it to the libraries listed below
Sorting:
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Terrain Tools package adds additional Terrain sculpting brushes and t…☆16Sep 27, 2025Updated 5 months ago
- Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen☆27Jul 15, 2016Updated 9 years ago
- Combat damage system for Garry's Mod☆21Nov 3, 2021Updated 4 years ago
- Tool for painting vertex color information on meshes in Unity☆37Jun 8, 2022Updated 3 years ago
- 主要是實作 Addressable hotfix 的寫法。☆34May 4, 2022Updated 3 years ago
- ☆12Jan 24, 2022Updated 4 years ago
- Open Source WheelCollider for Unity. This project implements a pacejka based tire logic.☆12Oct 1, 2025Updated 4 months ago
- A JavaScript project that combines the rhythm gameplay of Dance Dance Revolution with an endless runner.☆11Jul 6, 2017Updated 8 years ago
- Files to support YouTube tutorial using Controlnet open pose to create 3D Character Rotations from Stable Diffusion Images☆12Mar 1, 2023Updated 2 years ago
- A fully-working 3D map editor (in Java) and level compilation toolchain (in C++), and a part-finished 3D game engine (in C++). Early deve…☆15Oct 28, 2013Updated 12 years ago
- ☆10Oct 5, 2020Updated 5 years ago
- ☆15Oct 3, 2015Updated 10 years ago
- s373.libraries for processing☆17Mar 10, 2013Updated 12 years ago
- An Example Plugin for MelonLoader☆11Dec 8, 2024Updated last year
- Port of Poly2Tri Unity Plugin☆11Apr 13, 2015Updated 10 years ago
- Components and utilities for Unity3D for working with hexagonal maps.☆43Dec 15, 2013Updated 12 years ago
- Simple lightweight object encoder/decoder☆12Oct 1, 2011Updated 14 years ago
- ☆10Sep 30, 2017Updated 8 years ago
- hxwgpu is a work in progress haxe/hxcpp wrapper around wgpu-native, allowing the use of the WebGPU API on desktop☆12Jul 11, 2020Updated 5 years ago
- ☆15Feb 18, 2022Updated 4 years ago
- HKOSCon2017 Haxe Game Workshop☆10Jun 12, 2017Updated 8 years ago
- A shock wave effect for Unity3d☆11Mar 12, 2023Updated 2 years ago
- Actor model implemented in OCaml - early alpha☆10Jun 5, 2020Updated 5 years ago
- C# STM☆21Jul 25, 2013Updated 12 years ago
- Haxe-c++ bindings for opencv2 (C API)☆20Jul 20, 2013Updated 12 years ago
- JPCT-AE and Vuforia integration☆14Mar 30, 2015Updated 10 years ago
- Github fork of ToME/TE4☆12Aug 28, 2014Updated 11 years ago
- 想为学习ILRuntime这一个热更新方案的同学做一个新手入门指引。☆10Jan 10, 2019Updated 7 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Mar 2, 2023Updated 2 years ago
- A ScriptedImporter for importing Adobe Photoshop PSB (Photoshop Big) file format. The ScriptedImporter is currently targeted for users wh…☆12Jan 27, 2026Updated last month
- Play videos in Kha☆10Jan 22, 2019Updated 7 years ago
- get color from spherical harmonic coefficients and normals☆12Oct 24, 2016Updated 9 years ago
- A hobby game I made in 2016/2017 - unity game engine, C#☆11Jan 18, 2020Updated 6 years ago
- Creates a Unity 3D package from a template☆12Jun 16, 2023Updated 2 years ago
- code from a workshop at eyeo 2012☆23Jun 6, 2012Updated 13 years ago
- GLSL to bytecode compiler and VM☆10May 24, 2016Updated 9 years ago
- Procedural terrain generation in unity☆11Dec 30, 2022Updated 3 years ago
- Interactive grass shader made with ShaderGraph (URP).☆10Aug 10, 2023Updated 2 years ago
- ☆13Jan 4, 2017Updated 9 years ago