AxioDL / booLinks
Shell abstraction layer and rendering interface for 3D applications
☆12Updated last year
Alternatives and similar repositories for boo
Users that are interested in boo are comparing it to the libraries listed below
Sorting:
- Direct3D 11 Renderer☆10Updated 4 years ago
- Low-level CPU and register abstractions for the N64 console☆12Updated 2 years ago
- A bit of a tech demo made with Libdragon unstable, features 128x128 color textures and a fully dynamic sky☆12Updated 10 months ago
- libultra, updated for the modern era through Modern SDK☆12Updated 2 years ago
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆10Updated 11 years ago
- The first font editor for Zelda games on the Nintendo 64☆13Updated 3 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆10Updated last year
- Zelda 64 rom decompressor☆12Updated last year
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆84Updated 2 weeks ago
- Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle aga…☆10Updated 4 years ago
- Open source Nintendo 64☆11Updated 11 years ago
- merry's common library☆12Updated 2 years ago
- Asset viewer for the Zelda64 Engine☆21Updated 4 months ago
- Nintendo 64 PI DMA tests☆10Updated 3 months ago
- tools for compiling sound and music data for n64 sdk homebrew games☆12Updated last year
- ☆14Updated 2 years ago
- Loki Software's MPEG decoding library.☆22Updated last year
- A cycle accurate Nintendo Gameboy emulator with focus on code quality and readability☆12Updated last year
- The support files for N64 Assembly Language Tutorial☆11Updated 7 years ago
- Initial project for using Rust on the Nintendo 64.☆12Updated 10 months ago
- ROM built with CMake☆11Updated 2 years ago
- Nintendo 64 port of SDL 2☆21Updated 2 years ago
- Binary "disassembler" interpreting as raster scan-lines and pixel maps☆12Updated 7 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆28Updated last year
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated last week
- Disassembly and ROM info for Final Fantasy III (NES)☆20Updated 3 years ago
- Tool made for the H2CE (Halo 2 Custom Edition) mod for downloading its maps☆10Updated 8 years ago
- A Sega Master System emulator in C#☆10Updated 5 years ago
- Matching decomp of Pokémon Puzzle League☆22Updated 2 months ago