LordNed / JStudioLinks
JStudio is a collection of classes for working with the J* tools found in Nintendo's Legend of Zelda: Wind Waker.
☆12Updated 4 years ago
Alternatives and similar repositories for JStudio
Users that are interested in JStudio are comparing it to the libraries listed below
Sorting:
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆17Updated 3 years ago
- Wind Viewer is a level viewer and editor for Zelda: The Wind Waker and (to an extend) Twilight Princess.☆23Updated 11 years ago
- Makes ass2imd and imd2nsbmd easier to use. Also includes extra features.☆10Updated 6 years ago
- Reverse engineering notes, tools and extracted data for The Legend of Zelda: Link's Awakening (Switch)☆11Updated 6 years ago
- The support files for N64 Assembly Language Tutorial☆11Updated 7 years ago
- libultra, updated for the modern era through Modern SDK☆12Updated 2 years ago
- Matching decomp of Pokémon Puzzle League☆22Updated 2 months ago
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆10Updated last year
- editor for a variety of j3d animation files☆10Updated 2 years ago
- WIP lighting engine for sm64 that supports F3DZEX point lights☆16Updated 4 years ago
- A random mess of tools for working with and information about the Legend of Zelda: Breath of the Wild data.☆18Updated 7 years ago
- A donkey kong country returns editor☆11Updated 10 years ago
- A prototyping decompilation of Banjo-Tooie. DLLs are fully compilable, core/kernel is TODO.☆11Updated 2 years ago
- Library for reading various game formats (mostly Nintendo ones).☆16Updated 8 years ago
- Zelda 64 rom decompressor☆12Updated last year
- Decompilation research of Banjo-Kazooie for the xbox 360☆13Updated 2 months ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format.☆39Updated 2 years ago
- Initial project for using Rust on the Nintendo 64.☆12Updated 10 months ago
- A Nintendo's Gamestats2 server implementation.☆16Updated last year
- For FDGH files from HAL Laboratory games☆17Updated last year
- This project uses the JStudio library to load .bmd and .bdl models and apply bone and texture animations to them. It also emulates lighti…☆18Updated 7 years ago
- A few scripts and archives for reverse engineering Nintendo 64 games on Ghidra☆17Updated last year
- Disassembly of the main .dol-file of Super Mario Sunshine☆20Updated 7 years ago
- Hudson Soft HVQM4 1.3/1.5 (*.h4m) video decoder☆10Updated 5 years ago
- Direct3D 11 Renderer☆10Updated 4 years ago
- Homebrew 3D brick-breaker game for the N64☆10Updated 5 years ago
- The latest revision of a The Legend of Zelda: The Wind Waker map editor!☆54Updated last year
- A yaz0 de/compressor☆13Updated last year
- The first font editor for Zelda games on the Nintendo 64☆13Updated 3 years ago
- Progress on our disassembly of Super Mario World 2: Yoshi's Island☆17Updated 9 years ago