ptimonen / n64-riistahilloLinks
Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle against each other using their Kumi-Daiko drums in two different game modes. This Nintendo 64 homebrew game was developed during the N64 Game Jam.
☆10Updated 4 years ago
Alternatives and similar repositories for n64-riistahillo
Users that are interested in n64-riistahillo are comparing it to the libraries listed below
Sorting:
- Low-level CPU and register abstractions for the N64 console☆12Updated last year
- Homebrew 3D brick-breaker game for the N64☆10Updated 4 years ago
- tools for compiling sound and music data for n64 sdk homebrew games☆12Updated last year
- Open source Nintendo 64☆11Updated 11 years ago
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆10Updated last year
- Source code (and instructions) for emulation of a Pokemon Snap Station's card reader using an Arduino.☆13Updated 10 years ago
- ROM built with CMake☆11Updated 2 years ago
- An Interactive Assembler For N64☆9Updated 6 years ago
- A port of NXEngine-evo to the N64☆11Updated 10 months ago
- A bit of a tech demo made with Libdragon unstable, features 128x128 color textures and a fully dynamic sky☆12Updated 6 months ago
- Disassembly and ROM Info for Final Fantasy II (NES)☆17Updated 2 years ago
- Small ROM that runs some tests to determine if cache is being emulated correctly☆13Updated 3 years ago
- A few scripts and archives for reverse engineering Nintendo 64 games on Ghidra☆16Updated last year
- A prototyping decompilation of Banjo-Tooie. DLLs are fully compilable, core/kernel is TODO.☆11Updated last year
- Zelda 64 rom decompressor☆11Updated last year
- The support files for N64 Assembly Language Tutorial☆11Updated 6 years ago
- A port of Commander Keen "Commander Keen in Goodbye Galaxy!" to the Nintendo 64.☆28Updated last year
- A GDB stub implimentation for n64 that allows debugging in cen64☆12Updated 4 years ago
- Matching decomp of Pokémon Puzzle League☆22Updated 3 weeks ago
- Disassembly and ROM info for Final Fantasy III (NES)☆16Updated 3 years ago
- 📖 A Game Boy Advance (GBA) C library to access the flashcart's SD card.☆22Updated this week
- N64 C Syntax Highlighter for Notepad++☆13Updated last year
- Disassembly of Golden Sun☆17Updated last month
- N64 interactive RDP triangle demo☆14Updated last week
- Clone of N64 sdk's mild.exe☆25Updated 2 years ago
- Decompilation research of Banjo-Kazooie for the xbox 360☆11Updated 8 months ago
- WIP lighting engine for sm64 that supports F3DZEX point lights☆16Updated 4 years ago
- The first font editor for Zelda games on the Nintendo 64☆11Updated 3 years ago
- Nintendo 64 PI DMA tests☆9Updated last year
- Binary "disassembler" interpreting as raster scan-lines and pixel maps☆12Updated 6 years ago