Another-Axiom / GorillaLocomotion
locomotion system used in Gorilla Tag
☆133Updated last year
Related projects: ⓘ
- A Unity Package containing all the necessary components to do VR networking with Photon☆41Updated last month
- Unity Texture Combiner. Pack multiple texture color channels into one texture!☆19Updated last year
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆237Updated 6 months ago
- Unity3d sample implementation of a Half-life 2 / Garry's mod/ Gmod Physics Gun☆78Updated 3 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆193Updated 4 months ago
- Functional portals in Virtual Reality (VR) for Unity 2019.3.22f1.☆32Updated 2 years ago
- Surf Unity is an implementation of Source (Valve) physics in Unity to "surf" like in the surf game mode of Counter-Strike.☆19Updated 2 years ago
- ☆27Updated this week
- A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.☆55Updated 2 years ago
- ☆71Updated 4 years ago
- A mirror shader that works with VR in URP Unity Latest version (2019.3+), though only with multi-pass☆75Updated 2 years ago
- The water rendering and physics system used in Vertigo 2☆292Updated 2 months ago
- Shadertoy to Unity shader converter☆80Updated 7 months ago
- Modified Valve’s VR renderer.☆63Updated 5 years ago
- A seamless portal implementation☆46Updated 11 months ago
- Planar reflections probe component for Unity☆77Updated last year
- ☆60Updated 2 years ago
- Unity 3D Multi Platform Builder Configuration Project Tool☆46Updated last year
- ☆24Updated this week
- A menu template and underlying system for use in the game engine Unity.☆57Updated 4 years ago
- Unity Terrain Shader with Height Blending and more features☆86Updated 3 years ago
- A beautiful glass shader with distortion for Unity URP☆193Updated last year
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆44Updated last year
- a few examples of shaders☆22Updated 8 months ago
- Light probes volumes☆132Updated 3 years ago
- Infinite dynamic water with waves, ripples and buoyancy☆38Updated 5 months ago
- Utility for debug drawing on devices.☆41Updated 3 months ago
- Cable physics made with unity☆84Updated last year
- A Geometry shader written for Unity's build-in Render Pipeline☆112Updated last year
- A Unity implementation for arbitrarily shaped Reverb Zones.☆24Updated 4 years ago