Amethyst-szs / smo-lunakitLinks
A Mario Odyssey tool built off Dear ImGui for developers, level builders, glitch hunters, and everyone in-between
☆84Updated last year
Alternatives and similar repositories for smo-lunakit
Users that are interested in smo-lunakit are comparing it to the libraries listed below
Sorting:
- A powerful MK8 map editor for creating and editing track models, objects, paths and animations.☆99Updated last month
- Modding application for Super Mario Odyssey, specializing in text editing and event flowcharts☆142Updated 2 weeks ago
- Mario Kart Wii - Service Pack☆99Updated last month
- Official server for Super Mario Odyssey: Online☆116Updated 8 months ago
- Partial source code for the CTGP-7 modpack.☆48Updated 5 months ago
- Source code for the Mario Kart Wii Hide and Seek mod.☆25Updated 4 months ago
- A framework for injecting C/C++ code into Nintendo Switch applications/applet/sysmodules.☆131Updated 5 months ago
- An editor for Super Mario Bros. Wonder.☆149Updated last year
- Practice Mod for Super Mario Odyssey☆24Updated last year
- storing every single Mii data file that is available for download on the Mii Library.☆37Updated 2 years ago
- Injects arbitrary code into Mario Kart Wii.☆73Updated last year
- An editor for all NintendoWare formats from the Nintendo Wii to the Nintendo Switch.☆21Updated last year
- Pretendo Splatoon server implementation☆46Updated last week
- An editor for 3DS formats including BCH and BCRES.☆118Updated 2 weeks ago
- An open-source reimplementation of the Wiimmfi payload for Mario Kart Wii.☆28Updated last year
- A program for converting glTF models into the Nintendo 3DS's CGFX format.☆20Updated 4 months ago
- A Starlight fork example for Super Mario Odyssey v1.0.0.☆11Updated 4 years ago
- Randomize Pipe Entrances in New Super Mario Bros. Wii☆29Updated last year
- A Super Mario 3D World Level Editor using the GL_EditorFramework☆77Updated 2 years ago
- ☆43Updated last week
- Source code and tools for the Newer Super Mario Bros. Wii game mod☆118Updated last year
- Pulsar is a Mario Kart Wii Kamek-Based engine to create CT distributions☆45Updated 11 months ago
- ☆29Updated 4 months ago
- BRRES support for Blender 3.3 focused on New Super Mario Bros. Wii☆37Updated 7 months ago
- JavaScript library used to interact with Mii data from the Wii U and 3DS☆24Updated last week
- Collection of various gecko codes I've made for Wii games☆51Updated 2 months ago
- Wii Rawk!☆47Updated 3 years ago
- Juxtaposition applet UI for the Wii U and 3DS☆62Updated 6 months ago
- Splatoon 3 BCAT decryptor☆21Updated 3 years ago
- Extract textures and meshes from Nintendo's Mii rendering library☆32Updated last year