Jenrikku / AutumnLinks
A WIP 3D Land stage editor.
☆17Updated 3 months ago
Alternatives and similar repositories for Autumn
Users that are interested in Autumn are comparing it to the libraries listed below
Sorting:
- ☆23Updated 2 weeks ago
- A Map Editor for Super Mario Galaxy☆14Updated 7 months ago
- ANoob's Brres Material Tool for Mario Kart Wii☆16Updated 2 years ago
- Super Mario 3D Land Custom Code☆16Updated 7 months ago
- WIP reproduction of Nintendo's XLink library found in Splatoon 2☆12Updated 3 months ago
- editor for a variety of j3d animation files☆10Updated 2 years ago
- An editor for all NintendoWare formats from the Nintendo Wii to the Nintendo Switch.☆21Updated last year
- An editor for Super Mario Galaxy 1 and 2.☆34Updated 3 years ago
- A decompilation of the Nintendo Switch version of Captain Toad: Treasure Tracker [v1.3.0].☆19Updated 3 years ago
- A Set of Libraries for various Nintendo formats from the J3D Era☆17Updated 7 months ago
- ☆29Updated 4 months ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)☆41Updated 2 months ago
- An editor for Mario Kart Double Dash's race tracks. Work in progress☆12Updated 2 months ago
- A library for loading and saving particle effect files☆11Updated 9 months ago
- Splatoon 3 BCAT decryptor☆21Updated 3 years ago
- Super Mario 3D Land EU Decompilation☆89Updated 4 months ago
- Mario Kart DS (EU) reverse-engineering work: ASM-hacking and other tools☆46Updated 8 months ago
- View BMD/BDL files☆15Updated 4 years ago
- A framework for making 3D Editors☆20Updated last year
- Public reference for patching code on New Super Mario Bros DS (US)☆28Updated 3 weeks ago
- Development continues at https://code.pleonex.dev/SceneGate/Ekona -------------- .NET implementation of DS and DSi file formats☆35Updated 11 months ago
- Super Mario 3D World + Bowser's Fury 1.1 Decompilation☆26Updated 11 months ago
- Mario Kart 7 KMP editor.☆16Updated last year
- Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)☆38Updated last month
- Library for recent Nintendo EAD formats in first-party games☆41Updated last month
- Extract textures and meshes from Nintendo's Mii rendering library☆32Updated last year
- Project moved to https://github.com/aboood40091/NSMBU-Haxx-Rewrite☆19Updated 2 years ago
- Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).☆45Updated this week
- A level editor for Super Mario Galaxy 1 and 2.☆28Updated 11 years ago
- Custom code framework for Super Mario Galaxy 2.☆21Updated 2 years ago