shibbo / Takochu
An editor for Super Mario Galaxy 1 and 2.
☆32Updated 2 years ago
Alternatives and similar repositories for Takochu:
Users that are interested in Takochu are comparing it to the libraries listed below
- ☆28Updated last week
- Decompilation of New Super Mario Bros. U v1.3.0 US.☆22Updated 3 months ago
- A decompilation effort for Super Mario 3D World + Bowser's Fury☆19Updated 3 months ago
- A WIP 3D Land stage editor.☆15Updated last week
- An editor for all NintendoWare formats from the Nintendo Wii to the Nintendo Switch.☆21Updated 4 months ago
- A decompilation of the Nintendo Switch version of Captain Toad: Treasure Tracker [v1.3.0].☆18Updated 2 years ago
- Double Dash Deluxe☆30Updated last week
- Mario Kart DS (EU) decompilation project: documentation, ASM-hacking and other tools (work-in-progress)☆36Updated last week
- Public reference for patching code on New Super Mario Bros DS (US)☆25Updated 3 weeks ago
- Super Mario 3D Land Custom Code☆13Updated 6 months ago
- New Super Mario Bros. E3 2005 demo recreation☆16Updated 2 months ago
- Embedded mod loader for games☆19Updated 4 months ago
- Super Mario 3D World + Bowser's Fury 1.1 Decompilation☆24Updated 3 months ago
- Source code for the Mario Kart Wii Tournament Museum mod☆21Updated last year
- New version of Mario Kart Toolbox, a fully fledged Mario Kart DS editor.☆29Updated last week
- A space shooter demo using the Wii U's MultiDRC mode.☆26Updated 2 years ago
- WIP 1:1 decompilation of Super Paper Mario☆63Updated this week
- A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)☆38Updated 8 months ago
- Pulsar is a Mario Kart Wii Kamek-Based engine to create CT distributions☆34Updated last month
- Wii Rawk!☆39Updated 2 years ago
- Super Mario 3D Land EU Decompilation☆78Updated last year
- A decompilation of New Super Mario Bros. Wii☆61Updated last week
- a nice code injection engine for Wii games☆73Updated 8 months ago
- Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)☆36Updated 2 weeks ago
- ☆14Updated 4 years ago
- Game file replacement engine for BrainSlug (Wii)☆11Updated 4 years ago
- Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).☆41Updated last week
- A level editor for Super Mario Galaxy 1 and 2.☆15Updated 2 years ago