Alexey-Kamenev / GpuPerfCountersLinks
Enabling NVIDIA GPU performance counters in Windows PefMon and Windows HPC Cluster Manager.
☆21Updated 9 years ago
Alternatives and similar repositories for GpuPerfCounters
Users that are interested in GpuPerfCounters are comparing it to the libraries listed below
Sorting:
- ☆45Updated 3 weeks ago
- User interface for recording and managing ETW traces☆59Updated last month
- Performance Counter Reader☆126Updated this week
- NvAPIWrapper is a .Net wrapper for NVIDIA public API, capable of managing all aspects of a display setup using NVIDIA GPUs☆339Updated last year
- The OpenCL-on-D3D12 mapping layer☆117Updated 2 months ago
- High-performance tracing for C++ Desktop and Windows/Windows Phone Store apps☆16Updated 8 years ago
- Visual Studio extension for enhanced C/C++, C# debugging. Dump blocks of data, load data in memory and more.☆59Updated 8 months ago
- OpenSource tool for monitoring, configuring and overclocking NVIDIA GPUs☆47Updated 6 years ago
- dx.h is a modern C++ library that aims to simplify DirectX-related development in C++.☆10Updated 5 years ago
- Command line tool to analyze one/many ETW file/s with simple queries for common issues.☆120Updated last week
- AMD Display Library SDK☆137Updated 3 months ago
- A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12☆119Updated last month
- Velocity And Luminance Adaptive Rasterization☆13Updated 2 years ago
- SizeBench is a binary size investigation tool for Windows☆149Updated 3 weeks ago
- ZenStates-Core☆44Updated this week
- An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as h…☆126Updated 2 months ago
- A powershell script that Indexes Microsoft PDB source symbols with Github HTTP links to aid library debugging.☆39Updated 6 years ago
- Universal Control Remapper 2.0 (Back End)☆27Updated 9 months ago
- Software rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.☆105Updated 11 years ago
- Launcher made for PresentMon to make it easier to use.☆24Updated 8 years ago
- GPGMM, a General-Purpose GPU Memory Management Library.☆35Updated 5 months ago
- Turns MSBuild executions into flame graphs☆41Updated 2 years ago
- A library based on DefSound to provides access to Default Sound Devices.☆44Updated last month
- DirectX Capabilities Viewer utility (dxcapsviewer.exe)☆141Updated this week
- .Net Wrapper for Nvidia API (NvAPI)☆17Updated 9 years ago
- Running code from an OBJ file bypassing DLLs☆15Updated 8 years ago
- Little tool to get and set the windows timer values☆204Updated 6 years ago
- Open Power Performance Analysis Tool☆28Updated 2 years ago
- Opensource Visual Studio extension for compiler instrinsics in C/C++☆72Updated 4 years ago
- A debug visualizer for Visual Studio that allows you to visually view the graphic content of images during debugging.☆44Updated 8 months ago