AdamPospisil / StyleBlitUnityLinks
☆14Updated 5 years ago
Alternatives and similar repositories for StyleBlitUnity
Users that are interested in StyleBlitUnity are comparing it to the libraries listed below
Sorting:
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆173Updated 6 years ago
- Unity Post Processing with Convolution Neural Network☆126Updated 5 years ago
- Using OpenPose in a 3D animation pipeline. Based on the work of @CMU-Perceptual-Computing-Lab, @una-dinosauria, @ArashHosseini, and @keel…☆67Updated 5 years ago
- Using Pix2Pix to texture playable, generative cities☆71Updated 5 years ago
- Multi-view Wire Art☆88Updated 5 years ago
- Unity + TensorRT integration☆15Updated 7 years ago
- Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synt…☆141Updated 5 years ago
- pix2pix-Next-Frame-Prediction generates video by recursively generating images with pix2pix.☆33Updated 7 years ago
- auto rigging model☆70Updated 6 years ago
- Official implementation of the paper titled "Mesh Neural Cellular Automata"☆27Updated last year
- ☆46Updated 4 years ago
- [ARCHIVED] Runway + Unity 🦚☆52Updated 6 years ago
- a repository for datadrivenart☆13Updated 5 years ago
- This is an interactive machine learning framework for Unity3D. It allows developers the ability to use interactive machine learning in ru…☆183Updated last year
- Unity sample project with Lucas-Kanade optical flow estimation☆79Updated 10 months ago
- M-LSD line segment detection model for Unity Barracuda☆63Updated 4 years ago
- Convert CPPNs to GLSL for interactive neural shaders☆71Updated 7 years ago
- 2D Wave Function Collapse as Blender Plugin☆40Updated 4 years ago
- Discrete Figures AI: Seq2Seq of Dance Data (Mikiko + Daito Manabe + Kyle McDonald)☆60Updated 3 years ago
- Implementation of Physarum- Slime mold behaviour on Unity3D.☆89Updated 3 years ago
- ☆38Updated 2 years ago
- Implementation of "Interactive Sketch-Based Normal Map Generation with Deep Neural Networks"☆88Updated 7 years ago
- Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.☆170Updated 3 years ago
- Unity plugin to obtain depth map from iPhone camera.☆54Updated 4 years ago
- RunwayML for Unity 🎯☆196Updated 6 years ago
- automatic looping of image sequence using optical flow☆138Updated 5 years ago
- ☆28Updated last year
- Human-Pose-and-Motion History☆54Updated 7 years ago
- Differential Growth simulation with Sverchok SNLite node in Blender.☆34Updated 4 years ago
- Azure Kinect examples for Unity☆27Updated 4 years ago