AdamPospisil / StyleBlitUnity
☆14Updated 4 years ago
Alternatives and similar repositories for StyleBlitUnity:
Users that are interested in StyleBlitUnity are comparing it to the libraries listed below
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆172Updated 5 years ago
- ☆27Updated 7 years ago
- pcache is a point and particle cache file format☆19Updated 5 years ago
- ☆26Updated 11 months ago
- 3D Modeling in Virtual Reality with libigl☆46Updated 3 years ago
- ☆38Updated 2 years ago
- 2D Wave Function Collapse as Blender Plugin☆39Updated 3 years ago
- Unity test project for the WebCamTexture feature☆16Updated 4 months ago
- M-LSD line segment detection model for Unity Barracuda☆63Updated 3 years ago
- Unity Post Processing with Convolution Neural Network☆125Updated 4 years ago
- Unity + TensorRT integration☆15Updated 6 years ago
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆71Updated 2 years ago
- Examples for the BEngine plugin.☆11Updated 4 months ago
- Cine-AI is an open-source procedural cinematography toolset capable of imitating real directors. Published on CHI PLAY 2022.☆45Updated 2 years ago
- This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library…☆37Updated 3 years ago
- A compute shader plus some c# scripts which render a mesh as point clouds☆91Updated 4 years ago
- An example for using the Intel Realsense camera with Unity under MacOS.☆11Updated 6 years ago
- Blender addon to export vertex animation texture assets for TouchDesigner☆37Updated 3 years ago
- Using OpenPose in a 3D animation pipeline. Based on the work of @CMU-Perceptual-Computing-Lab, @una-dinosauria, @ArashHosseini, and @keel…☆64Updated 4 years ago
- Normal Maps for Stable Diffusion WebUI☆75Updated 4 months ago
- ☆17Updated 5 years ago
- An updated version of Rcam2☆17Updated 2 years ago
- Azure Kinect examples for Unity☆27Updated 3 years ago
- Generates a mesh from a binary image using OpenCV contours and Triangle library☆14Updated 2 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆11Updated 4 years ago
- ☆42Updated 6 years ago
- Fulldome Unity Camera HDRP SRP 180, 220, and EAC☆18Updated 5 years ago
- ☆34Updated 5 years ago
- Houdini Engine for Unity☆28Updated 7 years ago
- MNIST on Unity Barracuda (GPU version)☆24Updated last year