Vktrace arm fork
☆23Sep 22, 2025Updated last year
Alternatives and similar repositories for vktrace-arm
Users that are interested in vktrace-arm are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆84Sep 9, 2025Updated last year
- GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan☆26Feb 13, 2020Updated 6 years ago
- ☆16Oct 18, 2020Updated 6 years ago
- My QEMU for linux kernel test☆11Nov 10, 2019Updated 6 years ago
- blog: https://1planet.co.jp/tech-blog/applevisionpro-oneplanet-arkit-handtracking-001☆11Feb 19, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Vu Tran, Gihan Jayatilaka, Ashwin Ashok and Archan Misra, 2021, April. Deeplight : Robust & Unobtrusive Real-time Screen-Camera Communica…☆14Feb 10, 2023Updated 3 years ago
- 😜 记录日常的开发技巧,开发中遇到的技术重点、难点,各个知识点的总结,优质面试题等等。持续更新...☆13Jul 15, 2019Updated 7 years ago
- OpenGL 学习代码☆15Jun 25, 2023Updated 3 years ago
- Screen space fluid rendering with Ogre and Nvidia PhysX☆10Jul 22, 2017Updated 9 years ago
- Implementation of SelfExtend from the paper "LLM Maybe LongLM: Self-Extend LLM Context Window Without Tuning" from Pytorch and Zeta☆13Nov 11, 2024Updated last year
- A graphics engine mainly used for SPH rendering, but u can used it as a general graphics engine with a featured editor.☆11May 29, 2013Updated 13 years ago
- ☆11Mar 23, 2021Updated 5 years ago
- Inference of YOLOv7 model applied on Qualcomm SNPE for pedestrian detection with embedded system.☆14Sep 23, 2024Updated 2 years ago
- IBM Platform-Independent Software Analysis☆15Mar 12, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Node-Based Shader Editor:☆13Apr 16, 2025Updated last year
- Nsolv - A front-end that allows multiple SMTLIBv2 compliant solvers to executed in parallel.☆11Dec 7, 2012Updated 13 years ago
- The official implementation of LIFT: Improving Long Context Understanding of Large Language Models through Long Input Fine-Tuning☆15Mar 14, 2025Updated last year
- Render Hardware Interface for C# supporting Vulkan 1.3 and DirectX 11.☆11Updated this week
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆610Updated this week
- Glass UI effects on the web☆16Aug 6, 2026Updated 2 months ago
- Tactical battle system for RPGtkool MV☆21Apr 18, 2021Updated 5 years ago
- 🐦 Twitter Emoji Libraries for use with draw.io and diagrams.net. Works with the VSCode drawio plugin!☆24Oct 20, 2026Updated last week
- Unity Immediate Mode GUI Wrapper☆10Apr 21, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆41Sep 5, 2021Updated 5 years ago
- ☆13Dec 3, 2021Updated 4 years ago
- 基于godot4游戏引擎的回合制战斗系统,由“老李游戏学院”开发制作。☆27Aug 10, 2026Updated 2 months ago
- Small Demo Projects for Vulkan☆28Mar 25, 2018Updated 8 years ago
- A solution for rendering terrain details, such as grass, flowers,use GPU instancing☆14Sep 1, 2023Updated 3 years ago
- ☆11Jul 28, 2026Updated 3 months ago
- Shader node editor aimed at GLSL code generation☆17May 5, 2019Updated 7 years ago
- Interactive data visualisation in style of Martin Krzywinski's Pi day posters☆10Sep 13, 2016Updated 10 years ago
- FPGA implementation of Semi Global Matching algorithm, using High Level Synthesis☆19Dec 8, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Usefuls tools for C++, Qt and Open Cascade☆10Sep 28, 2022Updated 4 years ago
- Experimentation project☆17Feb 18, 2014Updated 12 years ago
- scene graph based, C++ 3D engine☆13Sep 16, 2021Updated 5 years ago
- ☆31Jun 23, 2026Updated 4 months ago
- Experimental software rendering backend for wgpu☆15Jan 7, 2026Updated 9 months ago
- Property grid widget for Unity UI☆14Aug 19, 2018Updated 8 years ago
- Vulkan best practice for mobile developers☆686Aug 6, 2024Updated 2 years ago