ABelliqueux / blender_io_export_psx_mesh
Blender plugin to export a scene to a level for the 3dcam PSX engine.
☆14Updated 3 years ago
Alternatives and similar repositories for blender_io_export_psx_mesh:
Users that are interested in blender_io_export_psx_mesh are comparing it to the libraries listed below
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆35Updated 7 years ago
- Sega Saturn Sound Project☆23Updated 4 months ago
- psxsdk is a collection of tools and libraries for Playstation 1 development☆41Updated 4 years ago
- PS1 Game using modern c++☆20Updated 3 years ago
- PlayStation RSD and SMX model data editing tool☆16Updated 3 years ago
- ☆13Updated 4 months ago
- Graphical TIM converter and management tool for PlayStation homebrew development☆30Updated 5 months ago
- PS1 audio/video encoding tool☆55Updated last year
- A WIP 3d engine for the original PSX. Uses Nugget+Psyq, no libgs, and has a companion extension for Blender !☆25Updated 2 years ago
- A game engine for the PlayStation 1.☆22Updated 5 months ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆30Updated 9 months ago
- A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations☆76Updated 7 months ago
- PSX FPS engine made using Psy-Q☆25Updated 4 years ago
- 68K Driver☆22Updated 9 months ago
- A Nintendo 64 Texture Converter☆19Updated 2 years ago
- WIP Space Station Silicon Valley N64 Decomp☆46Updated 3 months ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆55Updated this week
- ☆16Updated last year
- PlayStation ISO Content Extraction Tool☆33Updated 4 years ago
- A Blast Corps decompilation.☆28Updated 3 years ago
- In-progress decompilation of mischief makers for the N64.☆31Updated 4 months ago
- GPU-accelerated graphics samples for original Xbox using nxdk and xgu☆16Updated last year
- Modernized fork of BRender☆53Updated 3 weeks ago
- "NoPS" -- Serial/TTY suite for Unirom 8 featuring kernel-resident debugging, cart/EEPROM flasher, .exe/.elf upload, memcard tools, peeks,…☆53Updated last year
- N64 Texture Ripper and Editor☆90Updated 4 years ago
- Raylib port for Sega Dreamcast☆46Updated 4 months ago
- ☆35Updated this week
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆51Updated last year
- ☆31Updated this week
- Mod tool for Castlevania: Symphony of the Night☆35Updated last year