Lameguy64 / PSn00bSDKLinks
The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
☆938Updated 4 months ago
Alternatives and similar repositories for PSn00bSDK
Users that are interested in PSn00bSDK are comparing it to the libraries listed below
Sorting:
- Main PS2 Repo for build the whole environment in your local machine and/or docker image☆387Updated last month
- Metal Gear Solid PSX reimpl repo☆578Updated 3 weeks ago
- Open source library for N64 development.☆861Updated this week
- Homebrew PS2 SDK☆1,036Updated 2 weeks ago
- A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)☆694Updated 2 months ago
- Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)☆646Updated this week
- The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering o…☆758Updated this week
- Game engine for PlayStation 2™☆594Updated 8 months ago
- PVSnesLib : A small, open and free development kit for the Nintendo SNES☆933Updated 2 months ago
- A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS…☆468Updated this week
- Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)☆702Updated last year
- A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romh…☆418Updated last month
- The cross-platform, open-source SDK to develop for original Xbox: *new* xdk☆496Updated 2 weeks ago
- Collection of PsyQ basic examples NOT using libgs☆169Updated 3 years ago
- ISO disc image maker written specifically for PlayStation homebrew development☆246Updated 8 months ago
- Awesome website for reverse engineering retro games:☆550Updated last week
- A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.☆1,066Updated 2 weeks ago
- N64 3D ucode for libdragon☆257Updated 2 weeks ago
- A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more☆445Updated last week
- A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)☆443Updated last month
- A backport of PSX Doom to PC☆452Updated 2 months ago
- Blender based editor for scenes, meshes, and more in first-party N64 games☆364Updated this week
- Decompilation of Paper Mario (2000)☆1,450Updated 2 weeks ago
- PS1 savegame exploit☆447Updated 8 months ago
- A native reimplementation of the Metroid Prime engine☆628Updated last month
- Sonic 1 Disassembly☆357Updated last week
- Mario 64 as a library for use in external game engines☆700Updated last month
- Super Mario Galaxy 1 decompilation.☆634Updated this week
- A MIPS and PowerPC decompiler.☆489Updated last month
- A curated list of Sega Mega Drive development resources☆365Updated 2 months ago