Flecs Entity Component System as a Godot GDExtension
☆26Sep 21, 2026Updated 3 weeks ago
Alternatives and similar repositories for Stagehand
Users that are interested in Stagehand are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Yet another FLECS implementation for Godot as an engine module.☆44May 22, 2026Updated 4 months ago
- Demo integration between flecs, SDL3 and Blend2d☆12Mar 6, 2025Updated last year
- ☆12Oct 14, 2020Updated 6 years ago
- Code for Extermination Shock☆16Jun 30, 2024Updated 2 years ago
- Jolt-based deterministic physics for Artillery.☆17Oct 3, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A header-only C++ marching cubes library☆10Mar 3, 2024Updated 2 years ago
- Cities: Skylines 2 - ECS Explorer☆23Dec 19, 2023Updated 2 years ago
- ☆14Oct 1, 2026Updated 2 weeks ago
- Unreal Engine Flecs Plugin☆51Sep 29, 2026Updated 2 weeks ago
- The Zenith game engine☆15Oct 26, 2023Updated 2 years ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- ☆42Dec 27, 2023Updated 2 years ago
- Ecsact tools bundled into an installable SDK☆12Oct 7, 2026Updated last week
- High-performance ECS for Rust☆22Sep 27, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Implicit surface sphere ray marching☆11Mar 11, 2019Updated 7 years ago
- proc_macro based query DSL☆14Aug 29, 2026Updated last month
- Extension Methods to better build UI through code using Unity UIElements☆34Feb 12, 2026Updated 8 months ago
- HTML5 slider component☆10Jul 6, 2016Updated 10 years ago
- Mirror of https://dev.v4.games/v4games/eco2d☆27May 29, 2024Updated 2 years ago
- A port of the Diligent Engine (https://github.com/DiligentGraphics/DiligentEngine) into Rust.☆17Aug 8, 2026Updated 2 months ago
- This demos shows how to implement 2D and 3D laser beams, complete with visual effects.☆16May 16, 2026Updated 5 months ago
- A 2D box pushing game with some Minecraft Redstone mechanics☆14Jun 28, 2019Updated 7 years ago
- A simple type-writer effect for RichTextLabel☆18Mar 11, 2026Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- The base library for all Derelict packages.☆37Sep 23, 2017Updated 9 years ago
- ☆18Updated this week
- Ce projet est un outil de génération de numéros de téléphone aléatoires et de vérification de l'opérateur associé à un numéro donné. L'ob…☆12Aug 18, 2023Updated 3 years ago
- A small voxel sandbox using the marching cubes algorithm.☆67Jun 19, 2025Updated last year
- Particle system with attraction / repulsion between the particles + attraction range / repulsion range☆12Aug 2, 2020Updated 6 years ago
- automating the zig release process☆12Nov 19, 2025Updated 10 months ago
- Systems Architecture plugin workspace for Unreal Engine☆61Oct 20, 2023Updated 2 years ago
- Modus Create's portable Game Engine. Runs on the LDK Game console, desktop macOS and Linux☆20Mar 12, 2021Updated 5 years ago
- Bullet Physics SDK for Unreal Engine☆36Jan 10, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆12Sep 29, 2021Updated 5 years ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆65Jun 20, 2024Updated 2 years ago
- Embeddable user management library and authentication provider (user registration, activation mails, password authentication)☆19Dec 12, 2024Updated last year
- [WIP] A pure-Zig TLS 1.3 client implementation.☆14Nov 2, 2022Updated 3 years ago
- [UE5.3] Vehicle simulation R&D based on the Chaos Vehicles Plugin from Epic Games☆10Dec 4, 2023Updated 2 years ago
- Game engine for galactic sized game worlds.☆34Oct 31, 2021Updated 4 years ago
- Logger with colored logs and stack traces written in C#. Configurable from Editor Output window.☆21Jul 24, 2026Updated 2 months ago