zombietron / FoodBasedGameDevLinks
Repo for Scope Check
โ21Updated last year
Alternatives and similar repositories for FoodBasedGameDev
Users that are interested in FoodBasedGameDev are comparing it to the libraries listed below
Sorting:
- High performance visual scripting for Unityโ80Updated this week
- The code for Unity/C# tutorials I published in video format on YouTube (๐ฌ๐ง + ๐ซ๐ท).โ74Updated 2 years ago
- A collection of Unity projects & packages demonstrating what you can create using Bolt Visual Scripting.โ105Updated 5 years ago
- Scripts for 1 month game challengeโ78Updated 2 years ago
- Benchmarking a bunch of common Unity Optimizationsโ65Updated 3 years ago
- Unity creation tool, speeding up scene creation, workflows and empowering level designers.โ44Updated 11 months ago
- A collection of Unity packages demonstrating game mechanics and use cases for Unity Visual Scripting. For use with Unity versions 2021.1 โฆโ75Updated 2 years ago
- Advanced TPS Controller Unity Package, for the community use.โ63Updated 3 years ago
- A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021โ41Updated 4 years ago
- Crafting System and Building placement for unity3Dโ58Updated 7 years ago
- Arcade Classics project is a collection of lightweight single scene games inspired by early arcade games.โ32Updated 4 years ago
- A demo on how to manage multiple scenesโ69Updated 5 years ago
- ๐ฎ A collection of game development algorithms and techniquesโ82Updated last year
- A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management systeโฆโ81Updated last year
- Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, Sโฆโ58Updated 5 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Workโฆโ31Updated 3 years ago
- Broker Chain Implementation of Stats and Modifiersโ57Updated last year
- A custom built gesture recognition system written for my game, Maestroโ20Updated last year
- โ55Updated 6 years ago
- Unity Certified Programmer Study Guide, published by Packtโ50Updated 2 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.โ72Updated 2 years ago
- Fast implementaion of Utility AI in Unityโ39Updated 2 years ago
- A collection of files used in recent (after Dec 19) Devdog Tutorial videos.โ51Updated 2 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"โ45Updated 2 years ago
- A collection of feature rich gameplay systems for Unity.โ35Updated 2 years ago
- โ41Updated 3 years ago
- Unity Advanced Player Controllerโ97Updated last year
- In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and howโฆโ28Updated 3 years ago
- New version of my old dungeon generatorโ61Updated 3 years ago
- Learn how to bake animations as a series of "snapshots" of meshes.โ50Updated 3 years ago