z3lx / acg-importer
Automatically import textures and materials from ambientCG into unity.
☆11Updated last year
Alternatives and similar repositories for acg-importer:
Users that are interested in acg-importer are comparing it to the libraries listed below
- Fast Kawase blur for Unity URP 2021 LTS☆14Updated last year
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆37Updated 2 months ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- View and navigate your selection history!☆28Updated 7 months ago
- ☆34Updated 5 months ago
- Customize on-demand shadow rendering in HDRP.☆19Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated last year
- Extension of the Unity Standard Shader with extra displacement and tessellation controls.☆17Updated 5 months ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆50Updated 6 months ago
- Set material properties right from component for Unity.☆47Updated 2 years ago
- ☆20Updated last year
- Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering☆11Updated 4 months ago
- Spline constraint for unity physics bodies☆14Updated 2 years ago
- ⚙ Tool for convenient ScriptableObject's creation☆38Updated this week
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- A set of additional tools for Morpeh ECS, adding sugar to implement a more "feature-friendly" framework syntax☆14Updated 3 months ago
- ⬜ Gradient Map post effect for Unity Urp☆24Updated this week
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 4 months ago
- Useful Editor Utility☆25Updated 2 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆31Updated 2 years ago
- Unity editor tool for quickly changing the game's color palette☆66Updated last year
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.☆12Updated 2 years ago
- ☆20Updated 3 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago