yzhwang / depixelization
Depixelization of pixel art on GPU
☆22Updated 12 years ago
Alternatives and similar repositories for depixelization:
Users that are interested in depixelization are comparing it to the libraries listed below
- Implementation of various scaling/depixelating techbologies☆12Updated 7 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆53Updated 9 years ago
- Retro game engine☆27Updated 12 years ago
- Simple Gray Scott Reaction Diffusion model implemented in C++ and OpenCL☆12Updated 5 years ago
- Image resizing app that uses seam carving☆17Updated 11 years ago
- Flow-based programming framework☆15Updated 6 years ago
- A simple, MIT licensed, way to use native font rendering.☆23Updated 7 years ago
- Computational Geometry Sandbox. Graham's Scan, Jarvis's March, KD Tree, Nearest Neighbor☆12Updated 9 years ago
- NodeGraph - A simple directed graph with visualization UI.☆22Updated 7 months ago
- Combine games and generate a new one☆11Updated 7 years ago
- Platform abstraction and utility library☆19Updated last month
- Simple beat detection header library☆20Updated 13 years ago
- Animate your static desktop wallpaper with some shaders☆11Updated 8 years ago
- Small project using ModernGL for terrain rendering☆22Updated 6 years ago
- hqx is a fast, high-quality magnification filter designed for pixel art☆21Updated 9 years ago
- Simple voxelizer make use of CPU SIMD units☆2Updated 4 years ago
- Automatically wrap C functions & structs at run time for the Python/C API☆71Updated 2 years ago
- Plant generator☆12Updated last year
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 4 years ago
- A simple mathematical expression parser written in C++ with no external dependencies whatsoever.☆18Updated 13 years ago
- HaltonSequence vs Random in openframeworks☆10Updated 7 years ago
- A small little tool for dumping a floating-point number in its native format☆55Updated 9 years ago
- Implementation of http://research.microsoft.com/en-us/um/people/kopf/pixelart/☆9Updated 10 years ago
- Your toolbox, since the free lunch is over: a C++ library for multi-threaded programming☆30Updated 2 years ago
- Experimental programming language☆11Updated 5 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆14Updated 4 years ago
- Some variations on Lemire's Fast Random Integer Generation in an Interval☆15Updated 5 years ago