yzhwang / depixelizationLinks
Depixelization of pixel art on GPU
☆24Updated 13 years ago
Alternatives and similar repositories for depixelization
Users that are interested in depixelization are comparing it to the libraries listed below
Sorting:
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆54Updated 10 years ago
- Implementation of various scaling/depixelating techbologies☆13Updated 8 years ago
- Doom 3 BFG Edition☆40Updated 11 years ago
- Plant generator☆12Updated 2 years ago
- Library implementing the xBR pixel art scaling algorithm☆107Updated 10 years ago
- Approximate and vectorized versions of common mathematical functions☆55Updated 8 years ago
- A minimalistic super mario 64 like 3D game engine.☆13Updated 7 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- Image resizing app that uses seam carving☆17Updated 12 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 4 years ago
- This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)☆64Updated this week
- ☆79Updated 2 years ago
- ☆43Updated 7 years ago
- Generate 3D meshes of planets, moons, etc. from spherical DEMs. (WIP)☆66Updated 5 years ago
- A platformer video game with a very old-school theme. Based on the Jumpman series by Randy Glover.☆17Updated 9 months ago
- A library for working with the .octree file format☆17Updated 7 years ago
- Meta-repository, productions included as submodules☆33Updated last year
- QLL : Level loaders☆13Updated 5 years ago
- Emulator for NES/GB/Chip-8 written in C++.☆29Updated 4 years ago
- ☆12Updated last year
- Chop 3D models in half with a user-defined slice plane.☆35Updated last year
- Small project using ModernGL for terrain rendering☆22Updated 7 years ago
- A real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images☆116Updated last month
- A decentralized unique ID generator (int64)☆22Updated 9 years ago
- One header library for rendering text via OpenGL API☆22Updated 5 years ago
- Enigma Studio 3 - Transplant Edition☆38Updated 13 years ago
- A quadtree implementation in C99☆23Updated 11 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- A standalone utility for rendering glsl shaders from shadertoy.☆41Updated 5 years ago
- Fractal compression☆14Updated 8 years ago