ymesh / meShaderEdLinks
The RenderMan Shader Editor
☆22Updated 6 years ago
Alternatives and similar repositories for meShaderEd
Users that are interested in meShaderEd are comparing it to the libraries listed below
Sorting:
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆48Updated 15 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 8 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 6 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 5 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated last week
- A plugin to create a reticle for a camera in Maya☆48Updated last year
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 12 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- SequenceParser is a C++ library to detect sequences, files and folders.☆35Updated 6 years ago
- A unified and configurable Nodegraph wrapper for Visual Effects Applications☆33Updated 7 years ago
- An OSL Shader Library For Controllable, Complex, Plausible Materials☆16Updated 10 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 11 years ago
- USD in a Docker Container☆78Updated 4 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 6 years ago
- A small but beautiful task manager to manage, why not, your render farm.☆58Updated 2 years ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆27Updated 8 years ago
- The Depends Workflow Management System☆45Updated 11 years ago
- appleseed plugin for Autodesk® Maya®☆89Updated 4 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 8 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- minimal directory and environment management system for collaborative creative projects☆45Updated 5 years ago
- Houdini Engine integration for Isotropix Clarisse☆23Updated 7 years ago
- Small collection of CG assets☆48Updated 5 months ago
- Plow is a simple render farm☆41Updated 11 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- AbcView - Alembic Viewer and Scene Assembly Tool☆75Updated 7 years ago
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆22Updated 10 years ago
- USD & Hydra - examples & tutorials☆31Updated 8 years ago