ymesh / meShaderEdLinks
The RenderMan Shader Editor
☆23Updated 6 years ago
Alternatives and similar repositories for meShaderEd
Users that are interested in meShaderEd are comparing it to the libraries listed below
Sorting:
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 6 years ago
- A small but beautiful task manager to manage, why not, your render farm.☆58Updated 2 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- An OSL Shader Library For Controllable, Complex, Plausible Materials☆16Updated 10 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 7 years ago
- USD & Hydra - examples & tutorials☆29Updated 8 years ago
- My set of OpenColorIO tools and plugins. It currently contains plugins for Houdini and Maya, as well as a tiny Qt standalone application☆54Updated 11 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 12 years ago
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆48Updated 15 years ago
- VSCode Language Extension for Pixar USD Edit Add topics☆40Updated 2 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 8 years ago
- The Arnold Syntax Highlighter modules makes it easier to compose and edit Solid Angle Arnold scene source (.ASS) and Arnold Metadata (.MT…☆23Updated 5 years ago
- PySide helper for Houdini☆41Updated 8 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Small collection of CG assets☆48Updated 4 months ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- A maya node to display PrMan point clouds☆29Updated 16 years ago
- USD in a Docker Container☆78Updated 4 years ago
- Houdini Alembic integration☆20Updated 3 months ago
- Extended camera shader for the ever-awesome Arnold Renderer☆69Updated 8 years ago
- A plugin to create a reticle for a camera in Maya☆48Updated last year
- All 3rd party dependencies necessary for building Gaffer☆33Updated this week
- Plow is a simple render farm☆41Updated 11 years ago
- Pluggable URI ArResolver for USD☆51Updated 2 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated 2 months ago
- DreamWorks Animation USD Plugins☆102Updated 5 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆43Updated 6 years ago