xy-guo / github_bot_3d_papersLinks
Call Arxiv API and automatically update paper list
☆18Updated 8 months ago
Alternatives and similar repositories for github_bot_3d_papers
Users that are interested in github_bot_3d_papers are comparing it to the libraries listed below
Sorting:
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆117Updated 11 months ago
- [arXiv] PyTorch implementation of "The Less You Depend, The More You Learn: Synthesizing Novel Views from Sparse, Unposed Images without …☆47Updated 2 months ago
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆154Updated last year
- Official code for the paper: Can3Tok (ICCV2025)☆39Updated 3 months ago
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆195Updated 7 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆54Updated last year
- This is the officially implementation of ICCV 2023 paper " Learning A Room with the Occ-SDF Hybrid: Signed Distance Function Mingled with…☆54Updated last year
- [ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes☆109Updated 4 months ago
- ☆117Updated 2 years ago
- ☆89Updated 9 months ago
- Official code for the paper: Strivec (ICCV2023)☆147Updated 2 years ago
- RaNeuS☆77Updated last year
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- Modules, operators and utilities for 3D neural rendering in single-object, multi-object, categorical and large-scale scenes.☆153Updated last year
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆103Updated 6 months ago
- [CVPR 2025] GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆151Updated 7 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 5 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆45Updated last year
- Code for Faster VGGT with Block-Sparse Global Attention☆88Updated last month
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆67Updated 2 years ago
- Improved 3DGS rasterizer.☆125Updated 9 months ago
- [ICCV2023] RICO: Regularizing the Unobservable for Indoor Compositional Reconstruction☆63Updated 2 years ago
- A Temporal Voyage: Code for "Neural Scene Chronology" [CVPR 2023]☆116Updated last year
- [ICCV 2023] This is the official implementation of our paper "MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Vi…☆70Updated last year
- One4D: Unified 4D Generation and Reconstruction☆56Updated 2 weeks ago
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Updated last year
- UniGeo: Taming Video Diffusion for Unified Consistent Geometry Estimation☆134Updated 6 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated 2 years ago