liuff19 / Semantic-Ray
[CVPR 2023] Semantic Ray: Learning a Generalizable Semantic Field with Cross-Reprojection Attention
☆81Updated 6 months ago
Alternatives and similar repositories for Semantic-Ray:
Users that are interested in Semantic-Ray are comparing it to the libraries listed below
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆82Updated 3 months ago
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆85Updated 3 months ago
- ☆110Updated 3 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆72Updated 6 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆40Updated 5 months ago
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆94Updated 3 months ago
- Self-reimplemented version of Long-LRM.☆127Updated last month
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction☆64Updated 3 weeks ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆59Updated last month
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆146Updated 3 weeks ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆124Updated 2 months ago
- ☆74Updated 9 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆136Updated 4 months ago
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆146Updated last year
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆113Updated 5 months ago
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆60Updated 8 months ago
- The official implementation of SAGS (Segment Anything in 3D Gaussians)☆71Updated 8 months ago
- Official code for the paper: Strivec (ICCV2023)☆144Updated last year
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆61Updated 3 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆173Updated 9 months ago
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data☆137Updated 2 months ago
- 📑[ECCV'2024]MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆46Updated 3 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆155Updated 2 months ago
- ZeroGS: Training 3D Gaussian Splatting from Unposed Images.☆91Updated 2 months ago
- The offical code repository for SC-4DGS.☆58Updated 6 months ago
- [arXiv 2024] Code for Deformable Radial Kernel Splatting☆47Updated 2 months ago
- This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.☆20Updated 6 months ago
- [ECCV-W 2024] Code for Sp2360: Sparse-view 360° Scene Reconstruction using Cascaded 2D Diffusion Priors☆15Updated 7 months ago
- ☆151Updated this week
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆173Updated 6 months ago