SDL2_shader is an inofficial SDL2 extension library intended to allow the use of shaders with a number of SDL2 rendering backends.
☆10May 1, 2014Updated 11 years ago
Alternatives and similar repositories for SDL2_shader
Users that are interested in SDL2_shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- love2d port for PSP☆13Dec 10, 2017Updated 8 years ago
- Library to build N-API node modules with the D language☆13Aug 18, 2021Updated 4 years ago
- A simple single header C/C++ Library for AABB Collision detection and resolution.☆11Oct 28, 2021Updated 4 years ago
- Image loading/saving. @nogc☆12Jun 20, 2021Updated 4 years ago
- Java ecosystem PoC for Nintendo Switch homebrew using libjavm VM library☆11Apr 18, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- TTY-like interface for SDL☆12Nov 16, 2025Updated 5 months ago
- Input-output (audio, controls, etc) library for D☆16Jan 14, 2026Updated 3 months ago
- Visual Studio Code extension for the Piranha language.☆12Apr 22, 2023Updated 2 years ago
- Simple 2D physics simulation for use in video games.☆26Aug 27, 2020Updated 5 years ago
- The really basics of the Vulkan API☆17Jul 17, 2025Updated 8 months ago
- Implementation of Rich Text Rendering in ImGui☆18Mar 14, 2025Updated last year
- A wrapper over giflib that makes loading and saving multi-frame GIF files reasonable.☆11Dec 7, 2022Updated 3 years ago
- A Language Server Protocol (LSP) to share your discord rich presence.☆28Sep 5, 2025Updated 7 months ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Apr 11, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Friendly fork of the GeneralUser GS soundfont. (FluidSynth version)☆13Apr 21, 2024Updated last year
- A webapp for tracking armor upgrades in The Legend of Zelda: Breath of the Wild.☆12Jan 4, 2023Updated 3 years ago
- reading and understanding the lua source code☆16Dec 12, 2008Updated 17 years ago
- 2D renderer written in C utilizing Vulkan☆234Jan 28, 2026Updated 2 months ago
- C++ to C transpiler☆22Aug 6, 2021Updated 4 years ago
- A pixel manipulation library☆18Dec 2, 2015Updated 10 years ago
- Compact Solar Arrays for Minecraft and IndustrialCraft 2 - the dormant ancestor repository☆45Jun 21, 2015Updated 10 years ago
- aka "ClockGen Lite"☆16Oct 6, 2024Updated last year
- Emit MQTT events from Victron Energy Solar Charger via victron-ble bluetooth lib☆17Mar 14, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- a simple vector library for Lua based on the PVector class from processing☆61Dec 3, 2024Updated last year
- Embed directory trees in your Zig binaries☆26Jul 28, 2025Updated 8 months ago
- This repo is the source code for the DC Metro Map application☆18Feb 6, 2025Updated last year
- A high-level, low-GC wrapper around Lua where high-level and low-level can easily be mixed together.☆29Dec 27, 2023Updated 2 years ago
- Factorio mod that provides the minimal prototypes needed to load Factorio without the base mod☆22Dec 14, 2020Updated 5 years ago
- Remote control program written in C#☆18Apr 3, 2021Updated 5 years ago
- Bibata Cursor, with support for hyprcursor and Xcursor☆19Jan 28, 2025Updated last year
- A fast, concurrent based scripting language for D.☆36Dec 5, 2025Updated 4 months ago
- A JavaScript interpreter from scratch, supporting ES5 syntax.☆28Feb 10, 2026Updated 2 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A portable lightweight C FFI for Lua, based on libffi and aiming to be mostly compatible with LuaJIT FFI.☆74Mar 20, 2026Updated 3 weeks ago
- ☆28Feb 19, 2026Updated last month
- spin a 3D object with a bit of inertia☆15Apr 21, 2020Updated 5 years ago
- Game Framework with support with many backends such as GLFW and SDL2 (Active development on dev branch)☆19Mar 9, 2026Updated last month
- Public code release for: PosterChild: Blend-Aware Artistic Posterization (EGSR 2021) [Cheng-Kang Ted Chao, Karan Singh, Yotam Gingold]☆12Apr 29, 2024Updated last year
- a C implementation from vulkan-tutorial.com☆26Aug 16, 2021Updated 4 years ago
- Scion2D - 2D Game Engine☆173Updated this week