DarkBlade909 / UnityOW2Shader
WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline
☆11Updated last year
Related projects: ⓘ
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- UI components that render based on SDF. Rounded corners, outlines, SDFTexture editor.☆28Updated this week
- A fog implementation for URP that fades to the skybox colour☆33Updated 8 months ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆22Updated last year
- Unity Parallax based on mouse position.☆24Updated last year
- Blob/Fake Shadow by Decal Projector for Unity☆16Updated last year
- PivotPainter tools and shaders for unity☆24Updated last year
- Make procedural voxel planets in unity☆13Updated this week
- Sample implementation of mipmap fog using URP and ShaderGraph☆17Updated 4 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 3 years ago
- A simple example of creating custom Track and Clip☆37Updated 2 years ago
- ☆20Updated 3 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆18Updated last month
- A set of useful code stuff for Unity☆43Updated this week
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆22Updated 7 months ago
- Amazon Lumberyard Bistro scene setup for Unity☆27Updated 2 months ago
- Fix Unity.☆14Updated 5 months ago
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆12Updated 3 months ago
- Unity visual effect collection.☆15Updated 4 months ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆17Updated 5 years ago
- Combine multiple textures into one!☆29Updated 3 years ago
- Unity Recorder plugin to capture large image sequences.☆37Updated 2 months ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated last year
- Projectile trajectory 3D implementation in unity☆22Updated 3 years ago
- Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected …☆18Updated last year
- URP Sea & Clouds & SkyFog☆44Updated last year
- A voxel engine for Unity using the DOTS framework☆11Updated 3 years ago
- Source code of game demo 'Traveler of the Light'.☆17Updated last year
- Flip Page Effect for Unity 5.x☆10Updated 7 years ago