DarkBlade909 / UnityOW2ShaderLinks
WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline
☆14Updated 2 years ago
Alternatives and similar repositories for UnityOW2Shader
Users that are interested in UnityOW2Shader are comparing it to the libraries listed below
Sorting:
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 5 years ago
- Unity prototype featuring a full body aware fps controller(In works)☆20Updated 4 years ago
- Make procedural voxel planets in unity☆22Updated last year
- Customize Toolbars and any EditorWindow with contextual modules☆49Updated 3 years ago
- Game Options Elements for Unity Games☆31Updated 4 years ago
- Create numerous stylized grass blades with this highly performant and scalable HDRP grass asset that makes use of VFX Graph.☆46Updated 4 years ago
- This package provides an easy way to manage custom #defines in a Unity project for multiple platforms by providing dedicated files called…☆24Updated 2 years ago
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆23Updated 5 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆25Updated 4 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆32Updated 3 years ago
- PivotPainter tools and shaders for unity☆29Updated 3 years ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆21Updated 9 months ago
- ☆23Updated last year
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆15Updated 2 years ago
- Fix Unity.☆18Updated last year
- A fog implementation for URP that fades to the skybox colour☆40Updated last year
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆37Updated 7 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- Overworld storm clouds effect, inspired by Genshin Impact's Tsurumi Island (the storm over this location on the overworld map).☆38Updated 3 years ago
- Pack any color data into texture channels.☆26Updated last year
- ☆21Updated 4 years ago
- Attributes and Property Drawers/Decorators for Unity☆25Updated 2 years ago
- An example Unity asset processor that automatically imports colliders.☆19Updated 4 years ago
- A procedural node based tool for Unity engine☆30Updated 2 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆31Updated 3 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago