whwjdqls / 4D-Gaussian-HeadLinks
YAICON 3rd project page - 4D Gaussian for Head Reconstruction
☆11Updated 2 years ago
Alternatives and similar repositories for 4D-Gaussian-Head
Users that are interested in 4D-Gaussian-Head are comparing it to the libraries listed below
Sorting:
- DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image (ICLR 2025)☆24Updated 9 months ago
- ☆54Updated last year
- Official code of "Optimizing 4D Gaussians for Dynamic Scene Video from Single Landscape Images (ICLR 2025)"☆26Updated 7 months ago
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆73Updated this week
- [CVPR 2024] Official Repo of Guess The Unseen (GTU)☆69Updated 4 months ago
- ☆41Updated 5 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆87Updated 7 months ago
- Official implementation for ICLR'25 paper "LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution …☆41Updated 7 months ago
- [AAAI 2024] Official repository for "Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos"☆59Updated last year
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆54Updated 5 months ago
- ☆73Updated 10 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆117Updated 2 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆110Updated 10 months ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆34Updated last year
- HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos (ECCV 2024)☆33Updated 9 months ago
- ☆76Updated 2 months ago
- ☆24Updated 4 months ago
- GauSTAR: Gaussian Surface Tracking and Reconstruction (CVPR 2025)☆90Updated 4 months ago
- ☆38Updated last year
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆49Updated 4 months ago
- ☆80Updated last year
- ☆39Updated last year
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 6 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆30Updated 8 months ago
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025 (Highlight)☆144Updated last month
- [ICCV 2025 Findings Oral] DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting☆40Updated last month
- ☆26Updated last year
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆26Updated 11 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆50Updated 11 months ago
- NeurIPS2023 Spotlight: Masked Space-time Hashing☆90Updated 2 years ago