whwjdqls / 4D-Gaussian-HeadLinks
YAICON 3rd project page - 4D Gaussian for Head Reconstruction
☆11Updated last year
Alternatives and similar repositories for 4D-Gaussian-Head
Users that are interested in 4D-Gaussian-Head are comparing it to the libraries listed below
Sorting:
- ☆38Updated 4 months ago
- ☆55Updated last year
- DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image (ICLR 2025)☆23Updated 8 months ago
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆30Updated 6 months ago
- HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos (ECCV 2024)☆33Updated 8 months ago
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆26Updated 10 months ago
- Official implementation for ICLR'25 paper "LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution …☆39Updated 6 months ago
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆70Updated 8 months ago
- [AAAI 2024] Official repository for "Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos"☆58Updated last year
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆47Updated 10 months ago
- [CVPR 2024] Official Repo of Guess The Unseen (GTU)☆67Updated 2 months ago
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆38Updated 2 months ago
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆46Updated 4 months ago
- Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF☆26Updated last year
- ☆49Updated 6 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"☆24Updated 4 months ago
- R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars☆21Updated last week
- (ICCV2025) ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars☆40Updated 2 weeks ago
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025 (Highlight)☆141Updated 5 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆113Updated last month
- An unofficial and simplified implementation of SIGGRAPH 2025 best paper nominate: CAST: Component-Aligned 3D Scene Reconstruction from a…☆157Updated 3 weeks ago
- ☆71Updated 3 weeks ago
- ☆38Updated last year
- ☆16Updated 10 months ago
- [ICCV 2025 Findings Oral] DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting☆35Updated last week
- ☆66Updated 9 months ago
- Official code of "Optimizing 4D Gaussians for Dynamic Scene Video from Single Landscape Images (ICLR 2025)"☆26Updated 6 months ago
- [CVPR 2025 Highlight] Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs☆59Updated 5 months ago
- Official repository for "GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstruction"☆23Updated last year