whwjdqls / 4D-Gaussian-Head
YAICON 3rd project page - 4D Gaussian for Head Reconstruction
☆11Updated last year
Alternatives and similar repositories for 4D-Gaussian-Head:
Users that are interested in 4D-Gaussian-Head are comparing it to the libraries listed below
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆94Updated 2 months ago
- ☆36Updated 11 months ago
- [AAAI 2024] Official repository for "Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos"☆58Updated 4 months ago
- DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image (ICLR 2025)☆21Updated last month
- [Sigasia 2024] Manifold Sampling for Differentiable Uncertainty in Radiance Fields☆17Updated 4 months ago
- ☆45Updated 6 months ago
- ☆16Updated 3 months ago
- (ECCV '24) DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting☆74Updated 8 months ago
- Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF☆26Updated last year
- Official implementation for ICLR'25 paper "LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution …☆36Updated 2 months ago
- [CVPR 2024] Official Repo of Guess The Unseen (GTU)☆62Updated 7 months ago
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆23Updated 3 months ago
- official implementation for our paper SDFFlow☆29Updated 11 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆73Updated last month
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆98Updated 2 months ago
- Official Pytorch Implement for "Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects", Neurips 2023☆25Updated 2 months ago
- Repository of the 3DV paper "Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes".☆25Updated 4 months ago
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025☆82Updated 2 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆40Updated 3 months ago
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", Arxiv 2024☆75Updated 4 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆27Updated 3 weeks ago
- ☆39Updated 7 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆22Updated 2 weeks ago
- [ECCV 2024] MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering☆23Updated 9 months ago
- ☆48Updated 2 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- MEt3R: Measuring Multi-View Consistency in Generated Images☆98Updated 3 weeks ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆42Updated last month
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆81Updated 11 months ago
- Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Dept…☆78Updated last month