wantnon / gdi3d
a soft rasterization render implemented using windows GDI
☆66Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for gdi3d
- a simple c++ soft raster renderer 简单的光栅化渲染器☆138Updated 3 years ago
- Introduction to 3D Game Programming with DirectX 12 Chinese Translation☆139Updated 5 years ago
- software rasterizer in one file☆54Updated 8 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆200Updated 6 years ago
- 魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本☆114Updated 4 years ago
- Simple Software Render☆153Updated 6 years ago
- 我正在写的一本关于DirectX12的开发书籍《DirectX12 3D游戏程序设计》,这里是书中的例子。☆77Updated 2 years ago
- Cross-Platform Game Engine☆158Updated 3 years ago
- my first cpu render engine. the main purpos is learning.☆309Updated 4 years ago
- An SoftRenderer for experiment & learn.☆133Updated 4 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆28Updated 5 years ago
- SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.☆525Updated last year
- Simple Ray Tracer☆19Updated 8 years ago
- Open-source, cross-platform, game engine.(C++11/OpenGL/OpenAL)☆65Updated 2 years ago
- 简易游戏框架,整合D2D和Lua☆107Updated 4 years ago
- draw 2D light with c++☆64Updated 6 years ago
- 基于D3D11的渲染引擎☆24Updated 4 years ago
- An experimental rendering engine☆337Updated 3 years ago
- Simple Dog 3D Graphics Rendering Engine☆64Updated 2 years ago
- Cross-platform real-time rendering engine just for myself☆101Updated 6 years ago
- Reference implementation of Flexible Table Pattern for Data-Oriented Design☆47Updated 2 years ago
- Software programmable graphics pipeline (scanline rasterzation based 3D renderer)☆170Updated 2 years ago
- Ray Tracing Exercise☆14Updated 7 years ago
- Follow http://learnopengl.com/ 的练习和作业☆30Updated 6 years ago
- 3D引擎☆17Updated 6 years ago