w23 / jetlag_appear
appear by jetlag 4k intro sources
☆41Updated 6 years ago
Alternatives and similar repositories for jetlag_appear:
Users that are interested in jetlag_appear are comparing it to the libraries listed below
- World Domination by ODD☆18Updated 13 years ago
- Source code from 068A, our 64k demo presented at Syntax 2017☆29Updated 3 years ago
- "No Invitation" – Ninjadev. Invitation for Revision 2018, submitted to Under Construction 2017.☆45Updated 6 years ago
- The winning Assembly Summer 2015 4k intro by Prismbeings.☆21Updated 8 years ago
- "Terrarium" by Fizzer☆16Updated 4 years ago
- iq's open source 1k / 4k framework(s)☆57Updated 5 years ago
- "Oscar's Chair" by Fizzer☆16Updated 4 years ago
- Source code from Atlas, our 64k demo presented at Revision 2019 with Macau Exports☆76Updated 3 years ago
- Public-domain modular game engine.☆45Updated 2 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆46Updated 5 months ago
- ☆61Updated 8 months ago
- A linux 4k intro☆38Updated 8 years ago
- 🤣 C++ framework for games and graphical applications☆37Updated this week
- A bespoke sample compression codec for 64k intros☆40Updated 10 months ago
- Revision 2019 4k procedural graphics competition entry☆94Updated 5 years ago
- Framework for creating 1k demoscene intros.☆39Updated 3 years ago
- A minimal starting point for 4k OpenGL demo/game programming.☆15Updated 9 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago
- Lightweight library of Vulkan primitives to simplify usage of Vulkan.☆33Updated 6 months ago
- Quake III: Arena demake in 64(-ish) KB☆41Updated 2 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Cg open-source compiler☆31Updated 12 years ago
- Simple Vulkan ray tracing☆35Updated 6 months ago
- My personal pet game engine in C++.☆30Updated 2 years ago
- Lambda Game Engine☆22Updated 4 years ago
- 10⁻¹⁸☆21Updated 2 weeks ago
- A Trip Through The Graphics Pipeline☆61Updated 12 years ago
- Single file library for vertex cache optimisation of triangles.☆65Updated 7 years ago