Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Challenge.
☆52Nov 21, 2025Updated 6 months ago
Alternatives and similar repositories for kairos_minerl_basalt
Users that are interested in kairos_minerl_basalt are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 3rd placed submission to the NeurIPS MineRL competition 2019☆10Mar 24, 2023Updated 3 years ago
- Implementation of papers in 101 lines of code.☆18Nov 12, 2023Updated 2 years ago
- ForgER algorithm☆23Oct 3, 2022Updated 3 years ago
- Critic Guided Segmentation of Rewarding Objects in First-Person Views. Explanatory video:☆13May 21, 2022Updated 4 years ago
- Submission code of UEFDRL team to NeurIPS 2019 MineRL challenge (5th place)☆13Nov 13, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Evaluating different engineering tricks that make RL work☆15Jun 3, 2021Updated 5 years ago
- MineRL DDPG Agent to Obtain Diamond in Minecraft☆14Jan 21, 2020Updated 6 years ago
- video prediction and world model research☆14Jun 10, 2022Updated 4 years ago
- Behavioural cloning solution to MineRL2020 competition☆18Mar 6, 2021Updated 5 years ago
- ☆16Aug 7, 2021Updated 4 years ago
- Reinforcement learning with Equinox☆20Mar 4, 2025Updated last year
- Code for paper Rethinking the Data Annotation Process for Multi-view 3D Pose Estimation with Active Learning and Self-Training☆22Apr 18, 2023Updated 3 years ago
- Latent Dynamics Mixture, NeurIPS 2021☆18Oct 25, 2022Updated 3 years ago
- ☆21Jul 14, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Official code for the ACL 2021 Findings paper "Yichi Zhang and Joyce Chai. Hierarchical Task Learning from Language Instructions with Uni…☆24Jun 28, 2021Updated 4 years ago
- Official implementation of the DECKARD Agent from the paper "Do Embodied Agents Dream of Pixelated Sheep?"☆94May 23, 2023Updated 3 years ago
- A varitation graph tool☆10Dec 23, 2019Updated 6 years ago
- Explore and Control with Adversarial Surprise☆10Jul 20, 2021Updated 4 years ago
- ☆48May 3, 2022Updated 4 years ago
- Official implementation of DiscoGen, for "Procedural Generation of Algorithm Discovery Tasks in Machine Learning"☆34Updated this week
- ☆37Dec 26, 2022Updated 3 years ago
- RL Implementation☆19May 10, 2022Updated 4 years ago
- A repo to design basic Policy Gradient labs☆12Jul 6, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Interactive Character Animiation by Learning Multi-Objective Control☆18Aug 12, 2021Updated 4 years ago
- [RAL 2023] transformer + reinforcement learning for navigation + POMPD☆15Jul 19, 2023Updated 2 years ago
- Implementation of clipped action policy gradient (CAPG) with PPO and TRPO☆31Jun 24, 2018Updated 7 years ago
- Distributional Successor Features Enable Zero-Shot Policy Optimization☆14Apr 11, 2025Updated last year
- Code for ThriftyDAgger☆14Dec 29, 2021Updated 4 years ago
- ☆56Jul 30, 2024Updated last year
- MTANN for rib bone suppression☆10May 25, 2021Updated 5 years ago
- Novelty MiniGrid--NovGrid--is an extension of MiniGrid environment that allows for the world properties and dynamics to change according …☆35May 21, 2024Updated 2 years ago
- RE3: State Entropy Maximization with Random Encoders for Efficient Exploration☆69Jul 29, 2021Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- PyTorch implementation of "Sample-efficient Imitation Learning via Generative Adversarial Nets"☆10Nov 22, 2019Updated 6 years ago
- Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos☆1,694Sep 3, 2025Updated 9 months ago
- Code for "Possibility Before Utility: Learning And Using Hierarchical Affordances" (ICLR 2022)☆14Mar 14, 2022Updated 4 years ago
- Standard interface for entity based reinforcement learning environments.☆39Feb 28, 2024Updated 2 years ago
- ☆17Mar 26, 2021Updated 5 years ago
- Visual Verb Sense Disambiguation☆13Apr 26, 2019Updated 7 years ago
- an example of local large langue model embeddings with Redis as vector stores☆12Apr 30, 2023Updated 3 years ago