unindented / neuquant-jsLinks
NeuQuant neural-network image quantization algorithm.
☆36Updated 8 years ago
Alternatives and similar repositories for neuquant-js
Users that are interested in neuquant-js are comparing it to the libraries listed below
Sorting:
- "this way" webgl/javascript demo☆92Updated 10 years ago
- ☆10Updated last year
- An experimental voxel engine.☆47Updated 2 years ago
- Generates a rounded box mesh centered on the origin with configurable dimensions, corner and edge radius, and resolution.☆37Updated 4 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Updated 8 years ago
- glsl function for making cosine palettes☆34Updated 9 years ago
- WebGL 2.0 GPGPU compute library for JavaScript.☆35Updated 4 years ago
- An Overview of Procedural Generation Techniques and Applications☆27Updated 7 years ago
- loads a BMFont file in Node and the browser☆31Updated last year
- a 2D static spatial grid index in JS☆13Updated 3 years ago
- Voxelizes a triangulated mesh into an ndarray☆34Updated 11 years ago
- greedy rectangle packing algorithm☆38Updated 2 years ago
- ☆17Updated 2 years ago
- Interactive laser object for VR-like scenes☆29Updated 11 months ago
- Three.js module to generate palms procedurally.☆75Updated 2 years ago
- A web based structure synthesizer☆18Updated last year
- Javascript port of https://github.com/mxgmn/ConvChain☆51Updated 9 years ago
- A collection of VR-ready shader worlds☆49Updated 4 years ago
- WebGL Shader that implements a mass-spring-damper physical simulation☆40Updated 2 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- GPU Smoke Simulation in WebGL☆15Updated 6 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- GUI controls for PEX.☆17Updated 4 months ago
- utility for setting up Canvas2D dimensions☆32Updated last year
- canvas loop/scale utility☆24Updated 10 years ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- Rendering library for web-based painting applications. Includes WebGL and software (2D canvas) backends.☆59Updated 5 years ago
- Runtime library for ShaderFrog☆79Updated 4 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago