bunnybones1 / threejs-procedural-animalLinks
An experimental module for generating a rigged animal mesh ready for procedural animation.
☆18Updated 9 years ago
Alternatives and similar repositories for threejs-procedural-animal
Users that are interested in threejs-procedural-animal are comparing it to the libraries listed below
Sorting:
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- Centers vertices around a point.☆11Updated 2 years ago
- DOM2AFrame library to render HTML/CSS in WebVR☆24Updated 7 years ago
- lowww webgl2 rendering engine☆24Updated 6 years ago
- glsl function for making cosine palettes☆34Updated 9 years ago
- A game engine editor-type camera for easy traversal through three.js scenes☆15Updated 5 years ago
- ⛔️[DEPRECATED] Get started with VR in THREE.js... QUICK.☆17Updated 4 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Updated 11 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 5 years ago
- Extrudes a shape along a path☆28Updated last year
- THREE.TextMesh for three.js☆20Updated 9 years ago
- Growth - An exploration of incremental additions☆27Updated 10 years ago
- Node-based Shader Library for Three.js☆93Updated 5 years ago
- A ThreeJS extension that lets you take standard and equirectangular screenshots of a scene☆20Updated 9 years ago
- ☆17Updated 2 years ago
- Rendering library for web-based painting applications. Includes WebGL and software (2D canvas) backends.☆59Updated 5 years ago
- aframevr component for auto baking ambient occlusion to the vertex colors☆23Updated 3 years ago
- Native WebVR for node☆10Updated 7 years ago
- A-Frame VR component to load a 3D model from Google Poly☆13Updated 6 years ago
- Linear interpolation between two angles along the shorter arc☆17Updated 7 years ago
- project 3D point into 2D window space☆10Updated 10 years ago
- Generates a 3D lookAt matrix in GLSL☆29Updated 2 years ago
- Mini toy WebGL library☆23Updated 8 years ago
- A Textarea component for A-Frame☆17Updated last year
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- Compute mesh normals using angle weights☆24Updated 4 years ago
- ☆19Updated 10 years ago
- A GLSL function for generating 3D supershapes.☆34Updated 9 years ago