luruke / magicshaderView external linksLinks
š® Tiny helper for three.js to debug and write shaders
ā244Mar 16, 2021Updated 4 years ago
Alternatives and similar repositories for magicshader
Users that are interested in magicshader are comparing it to the libraries listed below
Sorting:
- š½ Juicy starter for three.jsā163Mar 16, 2021Updated 4 years ago
- šØāš« Don't leave your Class aloneā56Oct 28, 2019Updated 6 years ago
- Tool for extending three.js materials by modifying ShaderLib code.ā42Dec 22, 2017Updated 8 years ago
- SDF functions to draw 2d shapes in glsl.ā39Mar 27, 2018Updated 7 years ago
- Effects composer for three.jsā52Sep 5, 2017Updated 8 years ago
- Distort UV using barrel or pincushionā33Oct 28, 2024Updated last year
- ć°A little WebGL experimentā17Jan 7, 2023Updated 3 years ago
- THREE.JS Buffer Animation Systemā1,052Jan 14, 2023Updated 3 years ago
- Layer texels on top of each other in the same shader.ā19Mar 20, 2018Updated 7 years ago
- A simple yet powerful JavaScript library for working with Web Audioā171Sep 17, 2018Updated 7 years ago
- Toolkits for the webā57Feb 3, 2026Updated last week
- Three.js shader experiment that is nice and fluffyā22Nov 27, 2020Updated 5 years ago
- WebGL React App ā”ļøā88Jun 1, 2022Updated 3 years ago
- šļøššļø to skim glsl sources w/ foldable shader chunks for threejs shaderlibā108Mar 7, 2022Updated 3 years ago
- An interface for reloading GLSL shaders on the fly.ā286Feb 17, 2018Updated 7 years ago
- Webpack 3 boilerplate for web creative coding and simple stuffā21Oct 29, 2019Updated 6 years ago
- Unified mouse & touch events for desktop and mobileā110Jan 4, 2023Updated 3 years ago
- Get vertex and face data from THREE.Geometryā41Mar 24, 2022Updated 3 years ago
- a 'shell' modifier for THREE.jsā50Apr 9, 2017Updated 8 years ago
- Subdivides path into spline pointsā15Aug 21, 2018Updated 7 years ago
- A tool to combine different RGB/A channels into a single textureā13Oct 22, 2020Updated 5 years ago
- Builds a tube-based wireframe geometry in ThreeJSā40Jan 4, 2023Updated 3 years ago
- contents of my GROW Paris workshopā14Nov 16, 2017Updated 8 years ago
- IBL map converter for PBRā50Mar 5, 2022Updated 3 years ago
- A Three.js mesh morph modifierā341Sep 15, 2021Updated 4 years ago
- ā50Mar 21, 2017Updated 8 years ago
- Extrudes a shape along a pathā28Mar 19, 2024Updated last year
- FrameBuffer Object inspector for three.jsā142Feb 27, 2018Updated 7 years ago
- minimalist javascript frontend framework w/ bigwheelā68Sep 13, 2018Updated 7 years ago
- Tiny JS framework to manage DOM componentsā60Apr 20, 2022Updated 3 years ago
- Sometimes you just need to postion things on the surface of a sphere. Here are a few methods I've used over the years.ā22Oct 12, 2017Updated 8 years ago
- GPGPU cloth simulationā269Dec 16, 2023Updated 2 years ago
- "Point Text" Helper for three JSā77May 28, 2024Updated last year
- Assets preloader using async/await and fetch for usage both in the browser and Node.js.ā62Jan 21, 2026Updated 3 weeks ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirleyā18Jan 17, 2021Updated 5 years ago
- š Curated list of technical case studies on WebGL and creative developmentā2,610Sep 28, 2022Updated 3 years ago
- Detect and report browser and hardware features.ā73Dec 9, 2022Updated 3 years ago
- š¤ Hello human, I'm sick to be your GPU!!ā181Mar 17, 2021Updated 4 years ago
- Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically iā¦ā1,174Feb 3, 2026Updated last week