XML to GPUI elements
☆19Mar 4, 2024Updated 2 years ago
Alternatives and similar repositories for xml2gpui
Users that are interested in xml2gpui are comparing it to the libraries listed below
Sorting:
- Construct complex structures within single call + simple compile-time meta-inheritance model with mixins.☆13Dec 12, 2023Updated 2 years ago
- Opinionated Rust bindings for Ultralight☆16Sep 28, 2024Updated last year
- Open any web page in Minecraft. This was initialy made for Metacraft☆10Sep 1, 2022Updated 3 years ago
- 基于 macOS Tahoe 26,为 MyDockFinder 制作的 Liquid Glass 风格图标和主题☆18Jul 26, 2025Updated 7 months ago
- Abstract Syntax Definition Language (ASDL) ported to C++☆13Aug 9, 2020Updated 5 years ago
- Bullet is a minecraft server built from the ground up, runs as fast as a bullet!☆18Oct 14, 2025Updated 5 months ago
- Build a native GUI with Dioxus on whatever platform that can render triangles☆16Feb 11, 2024Updated 2 years ago
- My NixOs dotfiles for my machines☆11Feb 13, 2026Updated last month
- gpui-kit is an (upcoming) open-source UI toolkit for gpui, the fast, native Rust GUI library.☆115Dec 29, 2025Updated 2 months ago
- Compiler and code generator for a dialect of Abstract Syntax Description Language☆13Oct 13, 2018Updated 7 years ago
- Implementation of the Lox language in Langium☆30Jul 7, 2024Updated last year
- A curated list of awesome Common Expression Language (CEL) related resources. Inspired by awesome lists around the world 🕶️☆19Aug 3, 2023Updated 2 years ago
- Port of Uxn to digital hardware in the Logisim simulator☆16Dec 11, 2023Updated 2 years ago
- Dynamic control flow for Bevy UI☆24Feb 13, 2025Updated last year
- ☆17Mar 1, 2026Updated 2 weeks ago
- Open app & game engine on the top of the `bevy` with all the good.☆43Aug 12, 2024Updated last year
- Formalization of 2LTT in Agda☆18Aug 6, 2025Updated 7 months ago
- Minecraft Injection Client built with Rust☆38Feb 22, 2026Updated 3 weeks ago
- The modular protocol framework based on Universal Composability☆17Jun 24, 2020Updated 5 years ago
- Mindless, verified (erasably) coding using dependent types, phase 2☆19Aug 5, 2020Updated 5 years ago
- Files for using dinit as system init on Void☆19Aug 25, 2024Updated last year
- The Pulse separation logic DSL for F*☆35Updated this week
- Dynamic Score-Decomposed Tries which more efficiently solve the prefix autocomplete problem☆28Mar 30, 2025Updated 11 months ago
- TailwindCSS for Bevy.☆46Oct 5, 2025Updated 5 months ago
- ☆22May 21, 2024Updated last year
- Polyfills for MathML features☆20Jan 7, 2026Updated 2 months ago
- Riemann sum graphs in Typst with CeTZ☆22Sep 18, 2025Updated 6 months ago
- C library for exposing global menus in Wayland and X11 sessions☆14Sep 27, 2022Updated 3 years ago
- Incremental fast build engine cum unique navigation UI (with search) for plain-text notes, optimized for private notebooks.☆11May 18, 2021Updated 4 years ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆17Mar 19, 2019Updated 7 years ago
- ☆17Apr 11, 2025Updated 11 months ago
- System information☆22Mar 4, 2026Updated 2 weeks ago
- A small markdown TUI note keeper☆15Feb 19, 2026Updated last month
- Structured data serialization library☆23Jun 16, 2024Updated last year
- Asynchronous Software Transactional Memory library for Rust☆28May 9, 2024Updated last year
- Typst Simple Icons Package☆21Updated this week
- A simple paint application written in Zig. Used to create an OpenGL loader/wrapper and a minimal UI system.☆11Aug 14, 2019Updated 6 years ago
- Visual programming language: SKetches of Abstract Syntax Trees. I. C.☆10Jan 14, 2022Updated 4 years ago
- A lightweight, fast, and zero-bullshit music player built in Rust for pure, native SPEEEEEDDDD.☆33Updated this week