thomue00 / Unity3D-Editor-Extensions-and-Tools
Some Basic Unity3D Editor Extensions and Tools
☆11Updated 6 years ago
Alternatives and similar repositories for Unity3D-Editor-Extensions-and-Tools:
Users that are interested in Unity3D-Editor-Extensions-and-Tools are comparing it to the libraries listed below
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- Blur effect that supports clipping☆12Updated 6 years ago
- Unity presets browser editor window.☆21Updated 5 years ago
- Unity3D Component Cut/Copy/Paste helper window tool 组件拷贝助手,支持批量剪切复制粘贴修改引用链接等☆17Updated 6 years ago
- ☆15Updated 5 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 6 years ago
- simple gpu instancing particles with collision calculation☆14Updated 7 years ago
- 基于深度的Bloom实现☆17Updated 6 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Source-like displacements for Unity☆14Updated 5 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- use some unity graphic API to display outline post processing.☆27Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 5 years ago
- ☆10Updated 3 years ago
- UnityExtensions.EditorCoroutine makes it easy to run coroutines from Unity editor code.☆19Updated 6 years ago
- ☆17Updated 7 years ago
- Simple tool for Unity to paint vertex colors on meshes☆15Updated 4 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- 工作中积累,自己写的shader,不断更新中...☆10Updated 6 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Simple Quadratic/Cubic curve implementations in Unity.☆19Updated 6 years ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Modulate SH Weight Editor. 版本 一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated 2 years ago
- Management of layers for physics collision.☆14Updated 6 years ago
- 【Unity】アセットのパスに関する処理を記述しやすくする構造体☆11Updated 2 years ago
- 2D like 3D☆15Updated 5 years ago
- ☆14Updated 5 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 3 years ago