thomue00 / Unity3D-Editor-Extensions-and-ToolsLinks
Some Basic Unity3D Editor Extensions and Tools
☆11Updated 7 years ago
Alternatives and similar repositories for Unity3D-Editor-Extensions-and-Tools
Users that are interested in Unity3D-Editor-Extensions-and-Tools are comparing it to the libraries listed below
Sorting:
- Display UV Check pattern of image effect for Unity3D☆27Updated 6 years ago
- ☆15Updated 6 years ago
- simple gpu instancing particles with collision calculation☆13Updated 8 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- Sea of clouds for Unity3D☆31Updated 8 years ago
- ☆16Updated 8 years ago
- Makes positioning Cameras in Unity much easier. 🎥☆23Updated 6 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated 2 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Updated 6 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆19Updated 7 years ago
- Management of layers for physics collision.☆14Updated 6 years ago
- Editor tools to help user get the resources depend on and be depended on of the user's selection.☆10Updated 9 years ago
- Open Source Tools for Unity☆19Updated 7 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Updated 6 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Updated 8 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- ☆11Updated 6 years ago
- Unity presets browser editor window.☆21Updated 6 years ago
- Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Updated 8 years ago
- ☆29Updated 8 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- An UGUI Extension based on ChoMPi's implementation☆19Updated 5 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- ☆18Updated 6 years ago