thecsapprentice / blender-cycles_openvdbLinks
Patches to Blender for supporting rendering OpenVDB levelsets via raycasting
☆14Updated 9 years ago
Alternatives and similar repositories for blender-cycles_openvdb
Users that are interested in blender-cycles_openvdb are comparing it to the libraries listed below
Sorting:
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆143Updated 4 years ago
- Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)☆87Updated last year
- BLOSPRAY - OSPRay as a Blender render engine☆27Updated 5 years ago
- The layer laboratory☆94Updated 2 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year
- Stokes Microsolver replacing the standard variational projection and viscosity solves in Houdini☆44Updated 7 years ago
- BlenderPartioTools is an open-source add-on to import particle data in Blender.☆34Updated 5 years ago
- attempt at doing mpm snow a la disney☆28Updated 10 years ago
- A basic free-surface liquid FLIP fluid simulator with viscosity☆131Updated last year
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- a tbb parallelized liquid solver featuring simple FLIP and amgpcg pressure solver.☆67Updated 10 years ago
- mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.☆131Updated 2 years ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆29Updated 8 months ago
- GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein☆103Updated 4 years ago
- python bindings for anari☆21Updated this week
- OpenVDB Development Repository☆34Updated 3 weeks ago
- ☆110Updated 3 years ago
- Blender with GLSL PBR viewport shader experiment☆39Updated 8 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆88Updated last month
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- open source Ptex utilities (e.g. texture transfer)☆72Updated 6 months ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- Windows x64 Build for OpenVDB☆35Updated 9 years ago
- ☆182Updated last year
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆95Updated 2 years ago
- OpenVDB Samples☆11Updated 10 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆141Updated 4 years ago
- LuxCore Renderer Hydra Delegate☆20Updated 4 years ago