terrehbyte / awesome-devblogsLinks
A curated list of awesome devblogs to check out!
☆141Updated 7 months ago
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- [CC BY-NC-SA] A compendium of the community knowledge on game design and development☆445Updated 3 weeks ago
- A collection of helpful resources for writing games in C and OpenGL.☆165Updated 4 months ago
- A comprehensive list of custom game engines☆228Updated 3 months ago
- Fly a little ship around with raylib.☆71Updated last year
- Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.☆322Updated this week
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆205Updated last year
- Code for the Ludum Dare 53 entry, "Neo City Express".☆159Updated 2 years ago
- The procedural generation voxel engine☆1,173Updated last month
- A simple and easy-to-use raylib projects generator☆243Updated 3 weeks ago
- A simple story-telling game engine☆168Updated 6 months ago
- A procedural sprite animation tool made with the nCine☆329Updated 3 weeks ago
- A free cross-platform game development framework.☆329Updated this week
- Entity Component System (ECS) framework made in C#.☆254Updated this week
- A curated collection of resources to game development.☆477Updated 11 months ago
- An open source implementation of Icefrog's DotA, with a pretty amazing engine. Builds in 3 minutes flat; cross-platform.☆239Updated last year
- An example of a simple RPG game using raylib☆122Updated 9 months ago
- graphics programming challenges☆183Updated 4 months ago
- Late ninties, PS1 inspired fantasy console☆470Updated 10 months ago
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆555Updated this week
- 🕹️ A handmade framework for making tiny games☆126Updated 2 weeks ago
- This is a curated list that contains helpful links and resources for game jams and game development.☆75Updated last year
- tiny game made in ~15 hours on stream☆201Updated 2 years ago
- An engine for easily creating virtual worlds☆130Updated 2 weeks ago
- Guidebook for Enjoying Creating Small Games☆70Updated last year
- premake system for use in making raylib game projects☆226Updated last month
- Evolved ECS (Entity-Component-System) for Lua☆171Updated last week
- Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.☆152Updated this week
- A Curated List of Game Network Programming Resources☆330Updated 2 years ago
- A tiny 2D game engine focused on usability and simplicity.☆108Updated 4 years ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆122Updated 2 years ago