terrehbyte / awesome-devblogsLinks
A curated list of awesome devblogs to check out!
☆135Updated 4 months ago
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- [CC BY-NC-SA] A compendium of the community knowledge on game design and development☆432Updated last month
- A comprehensive list of custom game engines☆198Updated this week
- A collection of helpful resources for writing games in C and OpenGL.☆159Updated last month
- A simple and easy-to-use raylib projects generator☆233Updated last week
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆174Updated 11 months ago
- A simple story-telling game engine☆169Updated 3 months ago
- Fly a little ship around with raylib.☆70Updated last year
- Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.☆310Updated 2 weeks ago
- Evolved ECS (Entity-Component-System) for Lua☆134Updated this week
- Code for the Ludum Dare 53 entry, "Neo City Express".☆157Updated 2 years ago
- 🕹️ A handmade framework for making tiny games☆122Updated 2 months ago
- Guidebook for Enjoying Creating Small Games☆69Updated last year
- The procedural generation voxel engine☆497Updated this week
- Late ninties, PS1 inspired fantasy console☆456Updated 7 months ago
- A curated collection of resources to game development.☆424Updated 8 months ago
- A free cross-platform game development framework.☆293Updated last week
- Entity Component System (ECS) framework made in C#.☆244Updated 4 months ago
- A procedural sprite animation tool made with the nCine☆323Updated 3 months ago
- tiny game made in ~15 hours on stream☆199Updated 2 years ago
- New block based programming language, with advanced features, built from ground up in C☆260Updated last month
- An example of a simple RPG game using raylib☆121Updated 6 months ago
- A curated list of awesome resources and tools for game level design.☆130Updated 3 months ago
- A list of Game Development resources to make magic happen.☆73Updated 6 years ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆117Updated last year
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆528Updated this week
- Haxe-based language for defining 2D shmups bullet-hell patterns.☆144Updated 3 years ago
- Make games using Odin + Raylib that work in the browser☆114Updated last month
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆59Updated 7 months ago
- graphics programming challenges☆184Updated last month
- Shows how to integrate Box2D with raylib☆127Updated last year