terrehbyte / awesome-devblogs
A curated list of awesome devblogs to check out!
☆128Updated 3 weeks ago
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- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆149Updated 5 months ago
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆430Updated 3 weeks ago
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- Code for the Ludum Dare 53 entry, "Neo City Express".☆146Updated last year
- The procedural generation voxel engine☆270Updated this week
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- Entity Component System (ECS) framework made in C#.☆216Updated 2 weeks ago
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- Shows how to integrate Box2D with raylib☆105Updated 7 months ago
- A minimalist game framework in the style of the "game engine" we use at Zachtronics.☆159Updated 2 years ago
- Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.☆86Updated 6 months ago
- 2D game engine for programmers (or those yet to be!)☆20Updated 3 months ago
- Haxe-based language for defining 2D shmups bullet-hell patterns.☆142Updated 3 years ago