terrehbyte / awesome-devblogsLinks
A curated list of awesome devblogs to check out!
☆138Updated 4 months ago
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- [CC BY-NC-SA] A compendium of the community knowledge on game design and development☆435Updated 2 months ago
- A collection of helpful resources for writing games in C and OpenGL.☆159Updated 2 months ago
- A comprehensive list of custom game engines☆205Updated 3 weeks ago
- A curated collection of resources to game development.☆433Updated 9 months ago
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆176Updated last year
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- A simple and easy-to-use raylib projects generator☆233Updated this week
- Code for the Ludum Dare 53 entry, "Neo City Express".☆157Updated 2 years ago
- The procedural generation voxel engine☆528Updated this week
- tiny game made in ~15 hours on stream☆200Updated 2 years ago
- Guidebook for Enjoying Creating Small Games☆69Updated last year
- A simple story-telling game engine☆169Updated 4 months ago
- A procedural sprite animation tool made with the nCine☆326Updated 3 weeks ago
- Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.☆312Updated last week
- New block based programming language, with advanced features, built from ground up in C☆263Updated last month
- Late ninties, PS1 inspired fantasy console☆461Updated 7 months ago
- A list of Game Development resources to make magic happen.☆74Updated 6 years ago
- A Curated List of Game Network Programming Resources☆315Updated last year
- A free cross-platform game development framework.☆297Updated 3 weeks ago
- graphics programming challenges☆184Updated 2 months ago
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆61Updated 8 months ago
- ☆51Updated 2 years ago
- Glaiel Object Notation, "json without the crap" meant for easily edited structured data☆84Updated last year
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆98Updated 3 years ago
- Fly a little ship around with raylib.☆70Updated last year
- premake system for use in making raylib game projects☆224Updated 2 weeks ago
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆531Updated last week
- ☆331Updated 3 years ago
- A 2D game engine developed in modern C++ using SDL, featuring Lua scripting capabilities and designed for web portability via WebAssembly…☆136Updated this week
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆118Updated last year