SubmarineInteractive / Lux-Operon
WebGL school project at Gobelins, Paris.
☆25Updated 8 years ago
Alternatives and similar repositories for Lux-Operon
Users that are interested in Lux-Operon are comparing it to the libraries listed below
Sorting:
- quick-loader is an asset loader that loads everything☆57Updated last year
- Effects composer for three.js☆52Updated 7 years ago
- Small util to centralize and debounce window 'resize' events.☆24Updated 7 years ago
- Promise or event based preloader using PxLoader☆12Updated 8 years ago
- Layer texels on top of each other in the same shader.☆19Updated 7 years ago
- This is a generator for Jam3 projects☆36Updated 7 years ago
- SDF functions to draw 2d shapes in glsl.☆39Updated 7 years ago
- GROW Paris, an event about creative coding.☆19Updated 7 years ago
- A native webgl wrapper for 2D shaders.☆35Updated 3 years ago
- A tool to combine different RGB/A channels into a single texture☆13Updated 4 years ago
- Toolkits for the web☆57Updated last week
- Sometimes you just need to postion things on the surface of a sphere. Here are a few methods I've used over the years.☆22Updated 7 years ago
- ☆49Updated 8 years ago
- A project boilerplate for the web of the future. Le turfu.☆12Updated 6 years ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Updated 3 years ago
- glsl tool functions☆24Updated 5 years ago
- Luis Bizarro's WebGL Experiments.☆3Updated 7 years ago
- Distort UV using barrel or pincushion☆33Updated 7 months ago
- Webpack 3 boilerplate for web creative coding and simple stuff☆21Updated 5 years ago
- A camera dolly helper for threejs☆28Updated 6 years ago
- raw webgl framework with low & high API☆60Updated 6 years ago
- WebGL workshop☆10Updated 8 years ago
- main repository for vec4 - GLSL / WebGL / Creative Coding Facebook Group☆19Updated 6 years ago
- ☆36Updated 5 years ago
- Library of combinable shader color manipulation methods to be used with glslify imports☆63Updated 9 years ago
- Flag effect with three.js☆17Updated 8 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Updated 7 years ago
- contents of my GROW Paris workshop☆14Updated 7 years ago
- WebGL tools for use with the OGL library☆37Updated 3 years ago
- ☆91Updated 4 years ago