teobabic / Pocket6Links
An iPhone app enabling spatial interactions with distant display.
☆14Updated 2 years ago
Alternatives and similar repositories for Pocket6
Users that are interested in Pocket6 are comparing it to the libraries listed below
Sorting:
- a unity-package allows to make annotations on arbitrary Unity-scenes of architectural sites☆15Updated 7 years ago
- SLAM simulation in Unity 3D☆19Updated 9 years ago
- Unity 3D RealTime Face Tracking using landmarks generated by OpenFace☆12Updated 5 years ago
- This proyect is a system body tracking using Machine Learning in Unity through Barracuda to move avatar 3d model☆19Updated 6 months ago
- Video file & rtsp stream playback for Unity3D☆31Updated 7 years ago
- Infinite Photogrammetry with the Magic Leap Spatial Computing Headset and Wave Function Collapse. This repo contains two unity projects (…☆13Updated 4 years ago
- Kinect to Hololens in real-time☆38Updated 4 years ago
- Unity BarracudaでMediaPipe Objectron(Shoe)を動作させるサンプル☆36Updated 4 years ago
- ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D☆29Updated 6 years ago
- HoloLens 2 Bing Maps California Fire visualization.☆34Updated 4 years ago
- PoseNet Using Unity MLAgents Barracuda Engine☆35Updated 4 years ago
- Use .csv files to record, play and evaluate motion capture data.☆28Updated 4 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- Braccio robotic arm simulator with IK (inverse kinematics) and controller via Serial in Unity.☆68Updated 8 years ago
- Burnt-In Binary Time Code for synchronizing video frames and per-frame metadata☆23Updated 3 years ago
- This is an example project showing how to align multiple RealSense D400+ cameras using an April Tag inside of Unity.☆17Updated 4 years ago
- Made with Unity / Mediapipe Gesture Recognition with ONNX / The fork is not displayed, but I cloned and modified HandPoseBarracuda by kei…☆25Updated 3 years ago
- A Unity project with emguCV☆14Updated 5 years ago
- Wireless realtime skeleton-tracking and skeleton-reconstruction in Augmented Reality between devices, powered by Unity ARFoundation.☆15Updated 4 years ago
- PoseDetectionBarracuda is a human pose detecter that runs the Mediapipe Pose Detection neural network model on the Unity Barracuda.☆20Updated 3 years ago
- I built the Unity3d project with meuse.co.jp code.☆41Updated 7 years ago
- C# API for the ZED SDK☆10Updated 2 months ago
- An iPhone app enabling hand, head, eye and body motion tracking.☆26Updated 2 years ago
- A variational autoencoder is trained on motion capture data and used to generate humanoid animations in Unity3D by sampling the latent sp…☆16Updated 5 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- This is StreamSDK (currently for Unity); a programmable, real-time interactive streaming engine. It allows real-time streaming of any con…☆53Updated 4 years ago
- TrueWalk is a motion planning and gait generation system for controlling virtual and real-world multi-legged robots. This repository is f…☆53Updated 5 years ago
- Generic Evolutionary Inverse Kinematics for Unity3D☆142Updated 3 years ago
- A very basic control system for a simulated robotic arm using Unity 5.☆56Updated 10 years ago
- PoseLandmarkBarracuda is a human pose landmark detecter that runs the Mediapipe Pose Landmark neural network model on the Unity Barracuda…☆17Updated 3 years ago