jconstable / SpriteSleeper
For Unity applications that run on low-memory devices (mobile, mostly), allowing for UGUI hierarchies to remain in memory, without paying the memory cost for their SpriteAtlases. Built for Unity 2017.1+ and the new AtlasPacker system.
☆14Updated 6 years ago
Alternatives and similar repositories for SpriteSleeper:
Users that are interested in SpriteSleeper are comparing it to the libraries listed below
- A job-based tween library for Unity☆49Updated 5 years ago
- Dynamic Screen Resolution script for constant framerates in Unity games.☆30Updated 8 years ago
- Unity Editor extension to add columns into the project window for showing additional information about assets☆63Updated 7 months ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- A Unity Package that provides additional GIzmo shapes and tools.☆45Updated 3 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- 👩🚀 Atlas Utility library for Unity☆52Updated last year
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Reactive node system for Unity☆44Updated 9 months ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 5 years ago
- Create Scriptable Objects from the Unity Editor.☆22Updated last year
- 2D splashy springy water☆38Updated 4 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 5 years ago
- A demo to change the text displayed in UnityEditor's title bar☆36Updated 5 years ago
- Zero Allocation Strings☆20Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆31Updated 3 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆41Updated 5 months ago
- Skybox shaders for Unity.☆24Updated 5 years ago
- Lib to read Clipboard Image data in Unity☆27Updated last month
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 4 years ago
- A secret recipe to extend Unity Editor.☆27Updated 3 years ago
- Unity's Editor GameObjects Paint Tool for 2D Games. It contains both a custom window for objects palette + a customizable brush for paini…☆41Updated last year
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Try and compare movement types in Unity☆27Updated 5 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆51Updated 4 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆16Updated 4 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 6 years ago