n1ckfg / KinectToPinLinks
(Eyebeam #1 of 13) Developed with @FakeGreenDress. Record, stream, and export Kinect mocap data to After Effects puppet pins. Record directly from the Kinect or over OSC. Compiling or running from source requires SimpleOpenNI.
☆45Updated 6 years ago
Alternatives and similar repositories for KinectToPin
Users that are interested in KinectToPin are comparing it to the libraries listed below
Sorting:
- Syphon Server for Cinema 4D☆26Updated 4 years ago
- ☆28Updated 6 years ago
- Send or receive openFrameworks textures to other applications which use DirectX and OpenGL with Spout☆76Updated 11 months ago
- The After Effects plugin for sending textures to Spout enabled apps.☆69Updated 4 years ago
- Openframeworks addon for SpoutV2☆52Updated 5 years ago
- Launch Touch Designer from the command line, run python unittest.TestCase's on startup, then exit.☆15Updated 4 years ago
- Control OSC enabled applications from Cinema 4D using OSC☆18Updated 10 years ago
- Video streaming TouchDesigner C++ TOP project (based on libVLC)☆30Updated 9 years ago
- KuStudio - Minimalistic superstable OSC sequencer☆42Updated 5 years ago
- Processing library for Spout texture sharing between applications on Windows☆40Updated last year
- TouchDesigner 088 and 099 Process Watcher and Manager☆48Updated 8 years ago
- A repo to hold my exploration into the CPlusPlus operators in TouchDesigner.☆27Updated 8 years ago
- A series of examples showing how to generate 360 videos with processing.☆32Updated 8 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆49Updated 8 years ago
- ☆11Updated 9 years ago
- FFGL plugin with 16 dummy parameters for linking external software to Resolume's parameter system☆26Updated 9 years ago
- ☆27Updated 8 years ago
- Wacom tablet addon for Open Frameworks☆22Updated 11 years ago
- Multi-channel projection software designed for domes☆77Updated 7 years ago
- ☆13Updated 2 years ago
- MoDe :: Motion Descriptors extractor for real-time applications☆18Updated 5 years ago
- you can using Multiple Kinect v2 devices by this .tox☆37Updated 8 years ago
- ☆21Updated 6 years ago
- A FreeframeGL plugin to load shader files created from GLSL Sandbox and ShaderToy☆64Updated 10 years ago
- Matrix Multiply CHOP☆26Updated last year
- To use the GPU to process point clouds, convert point cloud assets into location texture (.EXR). Created with TouchDesigner.☆31Updated 6 years ago
- class to save the data from the kinect as a textured OBJ file.☆24Updated 13 years ago
- openFrameworks addon for parsing, rendering, manipulating and saving BVH files.☆13Updated 5 years ago
- Spatial Audio Toolkit for Immersive Environments (Mirror)☆17Updated 6 years ago
- A modified Spout library using Boost::Python to enable Spout texture sharing using Python.☆11Updated 6 years ago