tbillington / bevy_best_practicesLinks
An opionated set of Best Practices for the Bevy game engine
☆381Updated 4 months ago
Alternatives and similar repositories for bevy_best_practices
Users that are interested in bevy_best_practices are comparing it to the libraries listed below
Sorting:
- A floating character controller for Bevy☆388Updated last week
- This template is a great way to get started on a new 2D Bevy game!☆394Updated last week
- A server-authoritative replication crate for Bevy.☆518Updated this week
- Tweening animation plugin for the Bevy game engine.☆498Updated this week
- Bevy plugin helping with asset loading and organization☆612Updated 3 weeks ago
- Blazingly fast retained layout engine for Bevy ECS.☆810Updated last week
- A straightforward stateful input manager for the Bevy game engine.☆855Updated 3 weeks ago
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆433Updated last year
- A library for rendering vector shapes using the Bevy game engine☆416Updated 2 weeks ago
- bevy prefab editor☆478Updated 5 months ago
- A Bevy plugin to use Kira for game audio☆400Updated 3 weeks ago
- Pathfinding on NavMeshes for Bevy☆390Updated 2 months ago
- A Bevy CLI tool and linter.☆298Updated this week
- Bevy plugin for the GGRS P2P rollback networking library.☆344Updated last week
- ☆329Updated last week
- General purpose 2D lighting for the Bevy game engine.☆242Updated last week
- Bevy Scripting Plugin☆554Updated this week
- ☆247Updated 2 weeks ago
- A Client/Server game networking plugin using QUIC, for the Bevy game engine.☆334Updated last week
- A networking library to make multiplayer games for the Bevy game engine☆812Updated last week
- A 3D reference project and tech demo for the Bevy Engine☆792Updated last week
- Customizable Performance/Debug Overlay for Bevy UI☆229Updated 5 months ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆269Updated last week
- An organic factory builder about adapting to a changing world.☆284Updated last year
- A little mesh raycasting plugin for Bevy☆342Updated 7 months ago
- Input manager for Bevy.☆189Updated this week
- Hexagonal tools lib in rust☆339Updated 2 weeks ago
- Create config files for entities in Bevy☆243Updated 2 years ago
- Collection of generic asset loaders for common file formats☆244Updated 3 weeks ago
- Low-friction experiments for the bevy_editor☆321Updated 2 months ago