sunli829 / nvgLinks
Pure-rust implementation of NanoVG
☆43Updated 4 years ago
Alternatives and similar repositories for nvg
Users that are interested in nvg are comparing it to the libraries listed below
Sorting:
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A 2D vector graphics library written in Rust☆40Updated 5 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 5 months ago
- Render egui with skia!☆65Updated 10 months ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 2 years ago
- Bezier curve library for Rust☆92Updated 4 months ago
- Uniform cubic spline evaluation and inversion in Rust☆20Updated last month
- Asset manger for good assets only☆31Updated 2 years ago
- 🎼 Realtime procedurally generated sound effects☆55Updated this week
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆47Updated 11 months ago
- A framework independent animation library for rust, works nicely with Iced and the others☆61Updated 3 years ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago
- Low level audio render/capture library☆40Updated 4 years ago
- ☆34Updated 2 years ago
- Sound library for games☆53Updated 4 years ago
- Generative arts library in Rust☆21Updated 4 years ago
- Rich text processing☆63Updated last week
- Create dynamic grid-based layouts for egui☆34Updated last year
- An undo-redo library.☆55Updated 6 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆117Updated 4 months ago
- ☆20Updated 3 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 5 months ago
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- example of plotters and iced canvas☆24Updated 4 years ago
- Simple and Fast 2D rendering library for Rust, based on gfx-hal☆31Updated 4 years ago
- An implementation of the Piet render context using the GPU.☆35Updated last year
- Antler rendering engine☆68Updated 3 months ago
- A #[no_std] LinAlg library☆53Updated 4 years ago
- Exeprimental visual terminal for egui☆87Updated 2 years ago