yantor3d / pyqt_examples
Short examples of uses of the PyQt/PySide application framework.
☆11Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for pyqt_examples
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- tension map node for Maya☆38Updated 6 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆49Updated 6 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 6 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆38Updated 6 years ago
- Library of Maya nodes to do arithmetic on angles without polluting the scene with unitConversion nodes.☆27Updated 5 years ago
- Simple pipeline tools for small game productions☆18Updated 5 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆23Updated 7 years ago
- proof of concept of skinCluster for transforms☆33Updated 4 years ago
- A simple plugin providing the source for node(s) solving V-Chain IK hierarchies with soft-solution options☆24Updated 4 years ago
- Extend the maya channel box with searchability and colour☆17Updated 2 years ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 2 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆21Updated 5 years ago
- Custom Maya Muscle Spine rig builder☆14Updated 3 years ago
- A simple mesh relax deformer node for maya.☆19Updated 7 years ago
- C++ Plugin generator for Autodesk Maya☆29Updated 6 years ago
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- Pythonic maya property access☆26Updated 6 years ago
- A set of tool for maya designed to handle character deformation effectively☆36Updated 8 years ago
- This project is not supported anymore. Interactive OpenGL tool for Maya. This tool was developed for maya 2016 legacy viewport.☆35Updated 7 years ago
- An example of a simple control shape manager in Maya.☆17Updated 7 years ago
- A Maya plugin for better viewport rig handles☆16Updated 6 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆34Updated 2 months ago
- Set of Maya nodes for operating on arrays of values☆23Updated 7 years ago
- Maya hud plugin based on viewport 2.0☆33Updated 4 years ago
- A modular rigging framework for Autodesk Maya☆34Updated last year