Shader languages support for VS Code
☆178Jul 3, 2024Updated 2 years ago
Alternatives and similar repositories for vscode-shader
Users that are interested in vscode-shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- VSCode extension to lint GLSL shading language files☆91Sep 13, 2026Updated last month
- GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7☆14Jun 24, 2019Updated 7 years ago
- ☆10Mar 24, 2018Updated 8 years ago
- OpenGL , Computer_Graph , rendering and Global illumination Real-time rendering Offline rendering☆13Oct 16, 2018Updated 7 years ago
- Mesh de-indexing utility☆23May 18, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An extension for VS Code to provide ShaderLab language support☆22Nov 27, 2018Updated 7 years ago
- HLSL live preview for VSCode☆11Mar 24, 2019Updated 7 years ago
- ☆12May 5, 2021Updated 5 years ago
- A custom editor tool for unity that allows you to move transforms relative to the scene camera☆10May 19, 2021Updated 5 years ago
- UE4 Tutorial Drawing Canvas☆14Feb 20, 2018Updated 8 years ago
- Quick openFrameworks project initiation for Visual Studio Code.☆15Oct 14, 2019Updated 6 years ago
- Live WebGL preview of GLSL shaders☆354Aug 12, 2024Updated 2 years ago
- Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8☆170Oct 17, 2022Updated 3 years ago
- a c# offline ray tracer☆26Apr 29, 2018Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆24Nov 14, 2016Updated 9 years ago
- A browserify transform stream that optimizes your glslify shaders☆23Aug 29, 2014Updated 12 years ago
- WebGL GLSL shader editor extension for Visual Studio Code.☆126Jun 13, 2026Updated 3 months ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Jun 18, 2026Updated 3 months ago
- 🔡 List and compare a bunch of local fonts side-by-side☆13Aug 16, 2026Updated last month
- A Unity-Based GPU FFT Ocean☆16Dec 26, 2018Updated 7 years ago
- Voxelizing the scene by filling information into structured buffers of 8 different cascades and performing cone tracing to traverse throu…☆13Jul 6, 2017Updated 9 years ago
- Unreal Engine plugin to load (precomputed) OpenStreetMap tiles☆15Jun 25, 2022Updated 4 years ago
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆719Jul 8, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- UnityのuGUIでピンチ動作によってオブジェクトの拡大縮小をさせるスクリプトのサンプルです。☆10Jul 11, 2015Updated 11 years ago
- A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files☆634Apr 9, 2026Updated 6 months ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- Flexible networking library for Unity☆12Apr 26, 2019Updated 7 years ago
- 📷 Object observation camera☆11May 20, 2016Updated 10 years ago
- git-hook☆11Feb 22, 2018Updated 8 years ago
- PivotPainter tools and shaders for unity☆35Nov 11, 2022Updated 3 years ago
- This is a presentation and project on how to use the Shader Editor released with Unity 2018.1☆20Apr 16, 2019Updated 7 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Aug 15, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Sync Utilities For UNET☆35Jul 11, 2022Updated 4 years ago
- ☆21Aug 23, 2018Updated 8 years ago
- A job-based tween library for Unity☆49Jun 19, 2019Updated 7 years ago
- ☆11Jan 4, 2017Updated 9 years ago
- Regl base for webgl fluid simulations☆14May 12, 2018Updated 8 years ago
- JavaScript port of the path tracing algorithm from Peter Shirley's "Ray Tracing in One Weekend"☆11Jul 5, 2016Updated 10 years ago
- ☆60Mar 23, 2020Updated 6 years ago